Player Matchup

Yemoja
Yemoja
Infinity97432
Yemoja
Level 28
God Stats
3W - 0L
1,662 SR
Queue Stats
19W - 23L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tinky-Winky_SC
Cu Chulainn
Level 29
God Stats
6W - 6L
1,554 SR
Queue Stats
59W - 38L
1,422 Elo+
Party 2
Chang'e
Chang'e
davidarrober3
Chang'e
Level 14
God Stats
4W - 4L
1,240 SR
Queue Stats
35W - 60L
1,153 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,329 Elo+

VS

Team Averages
Level 16
1,378 SR
1,379 Elo+
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 13
God Stats
3W - 4L
1,387 SR
Queue Stats
5W - 9L
1,168 Elo+
Solo
Bakasura
Bakasura
Skvirtoslav
Bakasura
Level 7
God Stats
0W - 3L
1,246 SR
Queue Stats
14W - 35L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
14,266
713
13,368
15,079
13,816
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Tinky-Winky_SC
Cu Chulainn
18
6 / 4 / 8
13,696
685
16,212
19,958
27,758
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
14
6 / 4 / 3
12,787
639
9,963
13,562
12,095
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 2 / 8
12,588
629
11,224
20,393
21,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
 
Neith
14
3 / 8 / 8
11,999
600
10,902
15,849
6,271
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Skvirtoslav
Bakasura
14
5 / 5 / 5
12,604
630
9,063
15,210
6,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
15
Kills
12
12
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
8
4
L
Neith
 
Neith
3
8
8
0.88
W
3
4
10
2
L
Bakasura
Skvirtoslav
Bakasura
5
5
5
1.5
W
Cu Chulainn
Tinky-Winky_SC
Cu Chulainn
6
4
8
2.5
W
Chang'e
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,543
Damage
31,189
48,599
Taken
51,452
53,669
Mitigated
34,835
18,814
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,224
5,858
0
4,624
20,393
21,686
434
10,304
10,089
0
45,896
L
Neith
 
Neith
10,902
4,827
0
2,343
15,849
6,271
574
6,457
9,392
0
47,984
W
13,368
1,486
2,373
2,363
15,079
13,816
1,099
94
14,350
57,841
0
L
Bakasura
Skvirtoslav
Bakasura
9,063
4,084
0
2,402
15,210
6,878
0
7,899
7,311
0
32,958
W
Cu Chulainn
Tinky-Winky_SC
Cu Chulainn
16,212
3,903
0
3,302
19,958
27,758
420
608
17,183
9,321
64,524
W
Chang'e
9,963
902
5,530
5,246
13,562
12,095
447
342
12,926
30,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
37,191
163
Minions Killed
162
0
Camps Cleared
0
1,027,095
Distance Traveled
919,004
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,588
629
47
2
0
363,411
1
L
Neith
11,999
600
64
3
0
233,264
1
W
Yemoja
14,266
713
52
3
0
348,119
1
L
Bakasura
12,604
630
51
3
0
322,329
2
W
Cu Chulainn
13,696
685
88
4
0
389,119
0
W
Chang'e
12,787
639
23
1
0
289,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role