Player Matchup

Loki
Loki
BigMac0303
Loki
Level 41
God Stats
6W - 13L
1,285 SR
Queue Stats
26W - 52L
1,063 Elo+
Party 1
Neith
Neith
LcDuran23201
Neith
Level 22
God Stats
7W - 5L
1,275 SR
Queue Stats
55W - 71L
1,225 Elo+
Party 2
Set
Set
TaG JcISAIS
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 161L
1,258 Elo+
Party 2
Cernunnos
Cernunnos
chocoloco2501
Cernunnos
Level 23
God Stats
34W - 32L
1,471 SR
Queue Stats
101W - 121L
1,245 Elo+
Party 2
Osiris
Osiris
wa ge7086
Osiris
Level 15
God Stats
4W - 4L
1,887 SR
Queue Stats
78W - 107L
1,063 Elo+
Party 1
Team Averages
Level 26
1,484 SR
1,171 Elo+

VS

Team Averages
Level 10
1,375 SR
1,022 Elo+
Ullr
Ullr
DoubleDog07
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
906 Elo+
Party 3
Ares
Ares
K1dCupid
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,003 Elo+
Party 3
Fenrir
Fenrir
MaxMillionWolf
Fenrir
Level 10
God Stats
1W - 9L
1,052 SR
Queue Stats
1W - 9L
1,074 Elo+
Party 3
Neith
Neith
Sahli72
Neith
Level 7
God Stats
23W - 25L
1,500 SR
Queue Stats
72W - 86L
948 Elo+
Solo
Ah Puch
Ah Puch
pipesantos12
Ah Puch
Level 17
God Stats
11W - 12L
1,325 SR
Queue Stats
38W - 42L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 2 / 7
13,612
544
20,508
13,279
4,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 1 / 7
11,824
473
5,120
3,910
1,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 3
10,845
434
2,595
5,679
2,148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
chocoloco2501
Cernunnos
20
26 / 1 / 14
15,463
619
34,282
20,794
8,977
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
wa ge7086
Osiris
17
9 / 2 / 23
12,672
507
16,789
15,615
10,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 14 / 1
9,595
384
6,705
20,564
5,546
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Boots

Boots

+6%
Movement Speed

Ares
12
0 / 12 / 1
8,586
343
3,199
18,684
7,126
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

13
1 / 20 / 1
9,009
360
7,028
25,143
7,126
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Sahli72
Neith
10
1 / 9 / 0
8,047
322
3,030
10,846
2,475
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
pipesantos12
Ah Puch
18
3 / 5 / 0
11,347
454
10,266
17,477
4,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
10
60
Kills
7
8
Deaths
60
54
Assists
3
Player
Kills
Deaths
Assists
KDA
W
22
2
7
12.75
L
2
14
1
0.18
L
Ares
0
12
1
0.04
W
2
1
7
5.5
L
1
20
1
0.08
L
Neith
Sahli72
Neith
1
9
0
0.11
W
1
2
3
1.25
W
Cernunnos
chocoloco2501
Cernunnos
26
1
14
33
L
Ah Puch
pipesantos12
Ah Puch
3
5
0
0.6
W
Osiris
wa ge7086
Osiris
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,294
Damage
30,228
59,277
Taken
92,714
27,981
Mitigated
26,822
17,644
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,508
9,257
0
0
13,279
4,964
507
3,023
10,256
0
73,176
L
6,705
3,994
0
327
20,564
5,546
449
0
20,564
0
29,777
L
Ares
3,199
658
0
0
18,684
7,126
0
0
18,684
24,358
0
W
5,120
222
0
1,353
3,910
1,658
3,822
1,354
2,556
0
61,342
L
7,028
1,677
0
221
25,143
7,126
0
0
25,143
0
23,569
L
Neith
Sahli72
Neith
3,030
1,911
0
389
10,846
2,475
68
0
10,846
0
18,975
W
2,595
684
0
593
5,679
2,148
1,297
2,182
3,497
0
45,705
W
Cernunnos
chocoloco2501
Cernunnos
34,282
22,830
0
13,092
20,794
8,977
6,538
6,384
14,410
0
128,061
L
Ah Puch
pipesantos12
Ah Puch
10,266
335
0
1,624
17,477
4,549
586
0
17,477
85,403
0
W
Osiris
wa ge7086
Osiris
16,789
4,336
0
2,606
15,615
10,234
1,410
2,222
13,393
0
40,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,416
Gold Earned
46,584
491
Minions Killed
314
0
Camps Cleared
0
2,191,978
Distance Traveled
1,651,735
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,612
544
78
3
0
470,780
1
L
Ullr
9,595
384
41
2
0
350,569
1
L
Ares
8,586
343
38
2
0
345,289
0
W
Neith
11,824
473
114
5
0
396,098
0
L
Fenrir
9,009
360
41
2
0
392,350
0
L
Neith
8,047
322
43
2
0
198,263
0
W
Set
10,845
434
80
3
0
430,649
0
W
Cernunnos
15,463
619
187
7
0
402,771
0
L
Ah Puch
11,347
454
151
6
0
365,264
0
W
Osiris
12,672
507
32
1
0
491,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role