Player Matchup

Da Ji
Da Ji
Gold V
Omphis
Da Ji
Gold V
Level 101
God Stats
6W - 3L
1,783 SR
Queue Stats
152W - 154L
1,270 MMR
Party 1
Chaac
Chaac
Silver II
Zz Kojack zZ
Chaac
Silver II
Level 91
God Stats
54W - 42L
1,460 SR
Queue Stats
322W - 353L
1,166 MMR
Party 1
Vulcan
Vulcan
Silver I
original Tidy
Vulcan
Silver I
Level 66
God Stats
41W - 25L
1,609 SR
Queue Stats
241W - 253L
1,305 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,617 SR
1,247 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,637 SR
1,226 MMR
Eset
Eset
Bronze I
FaintColt640754
Eset
Bronze I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze II
Zoinks Doink
Sylvanus
Bronze II
Level 85
God Stats
3W - 4L
1,706 SR
Queue Stats
20W - 19L
1,026 MMR
Party 2
Anhur
Anhur
Bronze II
twitchingJames1
Anhur
Bronze II
Level 41
God Stats
1W - 3L
1,706 SR
Queue Stats
9W - 5L
1,153 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Omphis
Da Ji
18
3 / 3 / 3
15,480
573
8,519
18,121
7,568
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 2 / 3
15,208
563
33,968
26,301
33,831
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 3 / 5
15,013
556
39,552
11,418
4,385
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
ZeusKumbhakarnaPoseidonHeraCerberus

VS

Bans
AnubisCupidMedusaBacchusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
14,258
528
14,276
27,676
13,601
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Zoinks Doink
Sylvanus
17
1 / 0 / 6
15,451
572
6,538
32,968
41,209
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 3 / 3
15,160
561
16,136
33,137
14,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
7
8
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Da Ji
Omphis
Da Ji
3
3
3
1.5
L
Sylvanus
Zoinks Doink
Sylvanus
1
0
6
4
W
3
2
3
2.25
W
1
3
5
1.17
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,039
Damage
36,950
55,840
Taken
93,781
45,784
Mitigated
69,122
26,543
Healing
42,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,276
1,129
1,726
5,078
27,676
13,601
0
11,111
16,565
94,164
0
W
Da Ji
Omphis
Da Ji
8,519
2,410
0
6,242
18,121
7,568
2,000
6,730
11,391
0
99,077
L
Sylvanus
Zoinks Doink
Sylvanus
6,538
1,144
18,672
11,849
32,968
41,209
0
16,657
16,311
23,860
0
W
33,968
4,679
1,001
14,915
26,301
33,831
168
9,523
16,778
0
94,451
W
39,552
13,326
450
3,935
11,418
4,385
464
4,809
6,609
126,311
0
L
16,136
7,624
0
5,586
33,137
14,312
152
11,812
21,325
0
100,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
44,869
306
Minions Killed
263
0
Camps Cleared
0
1,577,666
Distance Traveled
1,196,870
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
14,258
528
94
3
0
417,116
6
W
Da Ji
15,480
573
96
4
0
480,894
10
L
Sylvanus
15,451
572
34
1
0
373,479
3
W
Chaac
15,208
563
75
3
0
535,818
3
W
Vulcan
15,013
556
135
5
0
560,954
2
L
Anhur
15,160
561
135
5
0
406,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role