Player Matchup

Ao Kuang
Ao Kuang
Alexthered23
Ao Kuang
Level 19
God Stats
6W - 12L
1,126 SR
Queue Stats
7W - 17L
955 Elo+
Party 1
Ymir
Ymir
Brett_Death2
Ymir
Level 19
God Stats
6W - 8L
1,331 SR
Queue Stats
11W - 25L
954 Elo+
Party 1
Merlin
Merlin
HeadbandCoby
Merlin
Level 8
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 15
1,311 SR
1,136 Elo+

VS

Team Averages
Level 29
1,299 SR
1,030 Elo+
Cupid
Cupid
BillyKilgore
Cupid
Level 12
God Stats
5W - 2L
1,299 SR
Queue Stats
7W - 5L
940 Elo+
Party 2
Ymir
Ymir
XxSnakepit666xX
Ymir
Level 59
God Stats
14W - 5L
1,292 SR
Queue Stats
54W - 34L
1,085 Elo+
Party 2
Kali
Kali
xMurderMike666
Kali
Level 16
God Stats
12W - 7L
1,306 SR
Queue Stats
22W - 13L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alexthered23
Ao Kuang
15
5 / 6 / 1
12,712
669
10,646
20,320
17,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 10 / 2
10,163
535
8,543
26,090
14,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
13
1 / 7 / 2
10,644
560
6,426
13,243
12,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 10
13,496
710
22,128
11,679
4,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 13
12,856
677
12,209
15,771
6,393
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 1 / 9
13,054
687
11,693
12,367
4,933
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
23
23
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alexthered23
Ao Kuang
5
6
1
0.92
W
11
3
10
5.33
L
0
10
2
0.1
L
Merlin
1
7
2
0.29
W
6
2
13
6.25
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
46,030
59,653
Taken
39,817
43,967
Mitigated
15,576
9,302
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alexthered23
Ao Kuang
10,646
2,030
0
3,055
20,320
17,825
270
4,636
15,684
43,650
0
W
22,128
15,475
1,975
2,494
11,679
4,250
2,036
8,314
3,365
0
73,634
L
8,543
243
802
3,889
26,090
14,130
359
5,205
20,885
38,075
0
L
Merlin
6,426
977
0
1,556
13,243
12,012
501
2,622
10,621
27,690
0
W
12,209
334
426
2,358
15,771
6,393
226
12,566
3,205
47,343
0
W
11,693
6,049
0
4,371
12,367
4,933
236
4,829
7,538
0
59,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
39,406
120
Minions Killed
196
0
Camps Cleared
0
850,509
Distance Traveled
963,206
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,712
669
39
2
0
323,410
0
W
Cupid
13,496
710
65
3
0
293,762
3
L
Ymir
10,163
535
55
3
0
269,041
8
L
Merlin
10,644
560
26
1
0
258,058
1
W
Ymir
12,856
677
65
3
0
295,656
2
W
Kali
13,054
687
66
3
0
373,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role