Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Pasha1919
Hel
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 22L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
ДашкаНагибашка
Aphrodite
Level 125
God Stats
22W - 13L
1,652 SR
Queue Stats
109W - 86L
1,653 Elo+
Party 1
Team Averages
Level 124
1,551 SR
1,575 Elo+

VS

Team Averages
Level 137
1,657 SR
1,581 Elo+
Da Ji
Da Ji
DeclanRavelli
Da Ji
Level 155
God Stats
3W - 0L
1,747 SR
Queue Stats
277W - 171L
1,699 Elo+
Party 2
Agni
Agni
Edward9813
Agni
Level 129
God Stats
4W - 2L
1,545 SR
Queue Stats
31W - 36L
1,363 Elo+
Solo
Bacchus
Bacchus
PikaKat
Bacchus
Level 127
God Stats
9W - 6L
1,679 SR
Queue Stats
227W - 141L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 6 / 6
9,021
644
7,285
12,732
4,293
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 4
9,081
649
7,253
15,256
5,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 5 / 2
9,997
714
7,027
12,660
5,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 5
11,023
787
12,096
11,079
9,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 11
9,902
707
12,278
11,504
3,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PikaKat
Bacchus
14
2 / 1 / 14
9,516
680
8,873
9,198
10,281
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
16
16
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
6
0.5
W
11
3
5
4.5
W
3
4
11
2.13
L
3
5
4
1
W
Bacchus
PikaKat
Bacchus
2
1
14
9
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
33,247
40,648
Taken
31,781
15,619
Mitigated
23,667
19,905
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,285
993
1,288
1,816
12,732
4,293
707
7,313
5,419
49,327
0
W
12,096
2,693
0
1,555
11,079
9,826
1,494
8,590
2,489
0
26,909
W
12,278
515
0
4,567
11,504
3,560
692
7,896
3,608
62,550
0
L
7,253
876
3,541
4,840
15,256
5,873
260
7,623
7,633
28,838
0
W
Bacchus
PikaKat
Bacchus
8,873
331
418
1,607
9,198
10,281
508
5,111
4,087
20,086
0
L
7,027
1,259
4,209
4,211
12,660
5,453
710
6,630
6,030
35,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
30,441
157
Minions Killed
123
0
Camps Cleared
0
706,359
Distance Traveled
764,222
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,021
644
67
5
0
234,471
6
W
Da Ji
11,023
787
17
1
0
256,372
0
W
Agni
9,902
707
86
6
0
244,431
2
L
Hel
9,081
649
41
3
0
250,108
4
W
Bacchus
9,516
680
20
1
0
263,419
3
L
Aphrodite
9,997
714
49
4
0
221,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role