Player Matchup

Neith
Neith
Borgachini
Neith
Level 5
God Stats
2W - 4L
1,643 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 1
Scylla
Scylla
Cluelessnessi
Scylla
Level 9
God Stats
1W - 2L
1,643 SR
Queue Stats
37W - 49L
1,373 Elo+
Party 1
Vulcan
Vulcan
Philiokus
Vulcan
Level 25
God Stats
14W - 30L
1,426 SR
Queue Stats
49W - 80L
1,311 Elo+
Party 1
King Arthur
King Arthur
Ziwok
King Arthur
Level 28
God Stats
6W - 2L
1,804 SR
Queue Stats
121W - 131L
1,490 Elo+
Party 1
Fenrir
Fenrir
fxwz
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,452 Elo+
Party 1
Team Averages
Level 19
1,603 SR
1,400 Elo+

VS

Team Averages
Level 20
1,467 SR
1,404 Elo+
Ymir
Ymir
DANNARK
Ymir
Level 24
God Stats
4W - 2L
1,523 SR
Queue Stats
24W - 18L
1,466 Elo+
Solo
Da Ji
Da Ji
Kirhina
Da Ji
Level 28
God Stats
1W - 0L
1,311 SR
Queue Stats
3W - 2L
1,425 Elo+
Party 3
Mercury
Mercury
L3ernos
Mercury
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,425 Elo+
Party 3
Fenrir
Fenrir
dimon434
Fenrir
Level 11
God Stats
5W - 9L
1,500 SR
Queue Stats
8W - 11L
1,426 Elo+
Party 2
Anubis
Anubis
НочнойСтранник
Anubis
Level 33
God Stats
8W - 5L
1,500 SR
Queue Stats
19W - 31L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 13 / 6
11,731
451
11,974
19,240
5,729
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 13 / 8
10,535
405
9,379
15,081
3,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Philiokus
Vulcan
20
8 / 11 / 7
13,362
514
11,616
15,299
5,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ziwok
King Arthur
18
5 / 10 / 12
12,221
470
19,156
25,479
34,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
fxwz
Fenrir
19
8 / 11 / 4
14,075
541
13,897
25,938
8,319
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DANNARK
Ymir
19
8 / 3 / 18
14,035
540
12,572
17,953
20,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Kirhina
Da Ji
20
13 / 8 / 12
14,604
562
18,364
20,083
9,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
L3ernos
Mercury
18
6 / 5 / 7
12,612
485
7,715
15,909
6,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
dimon434
Fenrir
16
8 / 4 / 18
11,475
441
11,213
14,687
6,647
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
23 / 7 / 11
14,616
562
33,763
26,563
14,442
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
124
27
Kills
58
58
Deaths
27
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
4
13
6
0.54
L
2
13
8
0.46
W
Ymir
DANNARK
Ymir
8
3
18
5.67
W
Da Ji
Kirhina
Da Ji
13
8
12
2.38
W
Mercury
L3ernos
Mercury
6
5
7
1.9
L
Vulcan
Philiokus
Vulcan
8
11
7
1.05
L
King Arthur
Ziwok
King Arthur
5
10
12
1.1
W
Fenrir
dimon434
Fenrir
8
4
18
4.25
L
Fenrir
fxwz
Fenrir
8
11
4
0.91
W
23
7
11
4.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,022
Damage
83,627
101,037
Taken
95,195
57,622
Mitigated
57,985
17,769
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,974
4,967
0
2,754
19,240
5,729
394
10,096
9,144
0
44,849
L
9,379
1,336
0
270
15,081
3,551
132
6,517
8,564
33,317
0
W
Ymir
DANNARK
Ymir
12,572
815
0
0
17,953
20,606
790
4,118
13,835
72,254
0
W
Da Ji
Kirhina
Da Ji
18,364
5,768
0
4,465
20,083
9,434
1,368
2,661
17,422
0
105,288
W
Mercury
L3ernos
Mercury
7,715
3,342
0
1,626
15,909
6,856
1,437
2,391
13,518
60
61,501
L
Vulcan
Philiokus
Vulcan
11,616
4,503
0
0
15,299
5,131
306
6,429
8,870
55,573
0
L
King Arthur
Ziwok
King Arthur
19,156
3,739
0
6,264
25,479
34,892
543
11,685
13,794
0
73,954
W
Fenrir
dimon434
Fenrir
11,213
2,751
0
1,107
14,687
6,647
1,399
3,896
10,593
0
23,094
L
Fenrir
fxwz
Fenrir
13,897
6,795
0
8,481
25,938
8,319
0
11,668
14,270
0
63,780
W
33,763
2,109
0
11,896
26,563
14,442
1,945
7,929
18,634
108,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,924
Gold Earned
67,342
392
Minions Killed
538
0
Camps Cleared
0
1,863,096
Distance Traveled
2,333,527
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,731
451
60
2
0
334,508
0
L
Scylla
10,535
405
49
2
0
398,490
1
W
Ymir
14,035
540
112
4
0
481,460
5
W
Da Ji
14,604
562
132
5
0
453,195
3
W
Mercury
12,612
485
136
5
0
479,978
6
L
Vulcan
13,362
514
90
3
0
351,925
3
L
King Arthur
12,221
470
98
4
0
406,442
1
W
Fenrir
11,475
441
26
1
0
563,974
0
L
Fenrir
14,075
541
95
4
0
371,731
1
W
Anubis
14,616
562
132
5
0
354,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role