Player Matchup

Neith
Neith
LaughableRock07
Neith
Level 82
God Stats
4W - 10L
1,363 SR
Queue Stats
7W - 13L
1,280 Elo+
Party 1
Bacchus
Bacchus
TKBP_DocOc96
Bacchus
Level 66
God Stats
1W - 3L
1,369 SR
Queue Stats
7W - 9L
1,351 Elo+
Party 1
Fenrir
Fenrir
TheRealRykeem
Fenrir
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
18W - 21L
1,243 Elo+
Solo
Team Averages
Level 59
1,498 SR
1,291 Elo+

VS

Team Averages
Level 17
1,478 SR
1,231 Elo+
Merlin
Merlin
KRYPTONS_FINEST1
Merlin
Level 29
God Stats
13W - 26L
1,344 SR
Queue Stats
48W - 75L
1,128 Elo+
Party 2
Medusa
Medusa
Sleighh5411
Medusa
Level 17
God Stats
7W - 11L
1,269 SR
Queue Stats
30W - 38L
1,064 Elo+
Solo
Neith
Neith
StreamyIowa9
Neith
Level 4
God Stats
8W - 10L
1,822 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
10,666
711
9,674
10,960
4,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TKBP_DocOc96
Bacchus
14
6 / 2 / 8
10,988
733
11,041
15,045
17,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 2 / 4
10,211
681
8,368
13,592
6,003
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
9,309
621
11,638
13,403
4,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
5 / 6 / 1
10,201
680
11,247
11,963
4,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 5
8,500
567
4,113
9,062
2,752
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
7
7
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
4
3
7
2.5
L
Medusa
5
6
1
0.92
L
0
5
5
0.5
W
Bacchus
TKBP_DocOc96
Bacchus
6
2
8
5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,083
Damage
26,998
39,597
Taken
34,428
27,893
Mitigated
11,260
12,879
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,638
350
586
3,413
13,403
4,442
0
4,581
8,822
37,540
0
W
9,674
1,813
855
4,412
10,960
4,322
2,089
3,640
7,320
0
45,837
L
Medusa
11,247
5,556
0
1,078
11,963
4,066
38
3,465
8,498
0
43,483
L
4,113
2,398
0
117
9,062
2,752
0
3,497
5,565
0
22,525
W
Bacchus
TKBP_DocOc96
Bacchus
11,041
1,182
809
2,878
15,045
17,568
594
4,498
10,547
29,701
0
W
8,368
1,768
0
3,925
13,592
6,003
346
3,524
10,068
2,702
25,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
28,010
140
Minions Killed
136
0
Camps Cleared
0
809,544
Distance Traveled
682,173
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,309
621
59
4
0
250,221
1
W
Neith
10,666
711
73
5
0
230,424
2
L
Medusa
10,201
680
53
4
0
259,215
2
L
Neith
8,500
567
24
2
0
172,737
0
W
Bacchus
10,988
733
35
2
0
303,124
1
W
Fenrir
10,211
681
32
2
0
275,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role