Player Matchup

Izanami
Izanami
 
Izanami
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 50L
1,176 Elo+
Party 2
Bacchus
Bacchus
CupONoodles21
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 57L
1,403 Elo+
Party 2
Agni
Agni
I Nulify I
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Toran Rainbow J
Mercury
Level 7
God Stats
2W - 4L
1,421 SR
Queue Stats
8W - 16L
1,090 Elo+
Solo
Bellona
Bellona
rainsky123
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,500 Elo+
Party 2
Team Averages
Level 29
1,484 SR
1,334 Elo+

VS

Team Averages
Level 22
1,477 SR
1,316 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KaiserArchfiend
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,306 Elo+
Party 1
Anubis
Anubis
NooB f0r Life
Anubis
Level 32
God Stats
4W - 1L
1,619 SR
Queue Stats
43W - 51L
1,450 Elo+
Party 1
Fenrir
Fenrir
ZorroMFC
Fenrir
Level 13
God Stats
6W - 3L
1,266 SR
Queue Stats
47W - 36L
1,345 Elo+
Solo
Sobek
Sobek
supersebastian
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 10 / 4
10,582
962
13,064
18,901
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
15
4 / 3 / 1
10,975
998
8,391
11,365
11,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 10 / 1
9,089
826
4,052
12,234
3,701
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

13
1 / 2 / 1
8,925
811
174
1,992
510
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
rainsky123
Bellona
15
0 / 10 / 4
9,581
871
6,569
24,662
16,730
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
14 / 2 / 14
12,910
1,174
18,016
5,837
2,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 1 / 17
10,933
994
6,433
10,261
6,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 0 / 15
12,599
1,145
16,928
5,591
2,647
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
ZorroMFC
Fenrir
18
8 / 2 / 13
11,370
1,034
16,619
11,980
5,580
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 2 / 16
11,093
1,008
5,091
10,991
6,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
110
7
Kills
35
35
Deaths
7
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
10
4
0.4
W
Zeus
 
Zeus
14
2
14
10.5
L
Bacchus
4
3
1
1.5
L
0
10
1
0.05
W
3
1
17
11.5
W
8
0
15
15.5
L
1
2
1
0.75
W
Fenrir
ZorroMFC
Fenrir
8
2
13
7.25
L
Bellona
rainsky123
Bellona
0
10
4
0.2
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,250
Damage
63,087
69,154
Taken
44,660
38,886
Mitigated
23,464
115
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,064
8,557
0
0
18,901
6,607
0
14,707
4,194
0
24,458
W
Zeus
 
Zeus
18,016
3,932
486
243
5,837
2,568
0
2,358
3,479
31,905
0
L
Bacchus
8,391
462
0
0
11,365
11,338
0
7,448
3,917
16,608
0
L
4,052
1,216
0
0
12,234
3,701
0
8,629
3,605
16,394
0
W
6,433
4,148
459
2,006
10,261
6,397
0
2,183
8,078
16,029
0
W
16,928
1,688
333
4,230
5,591
2,647
0
1,891
3,700
56,211
0
L
174
69
0
0
1,992
510
0
790
1,202
0
1,342
W
Fenrir
ZorroMFC
Fenrir
16,619
8,095
0
2,250
11,980
5,580
0
3,128
8,528
0
26,735
L
Bellona
rainsky123
Bellona
6,569
3,877
0
115
24,662
16,730
0
14,894
9,768
0
11,506
W
5,091
539
0
1,065
10,991
6,272
0
2,883
7,217
13,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,152
Gold Earned
58,905
85
Minions Killed
193
0
Camps Cleared
10
657,699
Distance Traveled
952,171
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,582
962
34
3
0
175,569
0
W
Zeus
12,910
1,174
32
3
0
173,162
0
L
Bacchus
10,975
998
17
2
0
181,112
0
L
Agni
9,089
826
22
2
0
110,058
1
W
Athena
10,933
994
23
2
0
181,594
0
W
Anubis
12,599
1,145
97
9
8
172,322
0
L
Mercury
8,925
811
3
0
0
19,901
0
W
Fenrir
11,370
1,034
26
2
1
220,740
2
L
Bellona
9,581
871
9
1
0
171,059
0
W
Sobek
11,093
1,008
15
1
1
204,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role