Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 12
God Stats
15W - 21L
1,020 SR
Queue Stats
17W - 28L
1,052 Elo+
Solo
Artemis
Artemis
CashMoneyMil
Artemis
Level 22
God Stats
13W - 9L
1,533 SR
Queue Stats
151W - 156L
1,361 Elo+
Solo
Ymir
Ymir
Charly-024H
Ymir
Level 15
God Stats
7W - 6L
1,613 SR
Queue Stats
7W - 7L
1,303 Elo+
Party 1
Ra
Ra
Giba5489
Ra
Level 7
God Stats
2W - 1L
1,485 SR
Queue Stats
3W - 7L
1,265 Elo+
Solo
Arachne
Arachne
XxjonnysinmasxX
Arachne
Level 29
God Stats
3W - 2L
1,454 SR
Queue Stats
6W - 9L
1,162 Elo+
Party 1
Team Averages
Level 17
1,421 SR
1,229 Elo+

VS

Team Averages
Level 16
1,417 SR
1,291 Elo+
Merlin
Merlin
HORNET-JAGUAR
Merlin
Level 16
God Stats
15W - 19L
1,600 SR
Queue Stats
45W - 54L
1,450 Elo+
Solo
The Morrigan
The Morrigan
LudiSenpai9646
The Morrigan
Level 21
God Stats
50W - 60L
1,395 SR
Queue Stats
85W - 114L
1,238 Elo+
Party 2
Arachne
Arachne
Nora2401
Arachne
Level 24
God Stats
49W - 62L
1,357 SR
Queue Stats
92W - 119L
1,254 Elo+
Party 2
Zeus
Zeus
StakingPluto261
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,410 Elo+
Solo
Sol
Sol
groot2704
Sol
Level 3
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 2L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
10 / 6 / 15
12,328
1,121
18,314
16,566
15,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
CashMoneyMil
Artemis
18
7 / 1 / 10
12,046
1,095
14,892
9,374
3,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 0 / 24
11,593
1,054
5,600
7,051
6,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 7 / 13
10,026
911
1,357
9,192
4,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 0 / 12
14,761
1,342
25,783
8,106
4,252
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

302

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
10,685
971
11,614
16,854
5,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
LudiSenpai9646
The Morrigan
15
3 / 9 / 5
9,992
908
12,357
16,094
5,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Nora2401
Arachne
15
7 / 12 / 4
10,888
990
13,472
20,343
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 2
8,528
775
2,241
6,740
1,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 6 / 3
9,858
896
4,252
10,287
4,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
41
Kills
14
14
Deaths
42
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
6
15
2.92
W
Artemis
CashMoneyMil
Artemis
7
1
10
12
W
3
0
24
15
W
1
7
13
1.07
L
1
7
5
0.5
L
The Morrigan
LudiSenpai9646
The Morrigan
3
9
5
0.61
L
Arachne
Nora2401
Arachne
7
12
4
0.75
L
0
8
2
0.13
W
20
0
12
26
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,946
Damage
43,936
50,289
Taken
70,318
34,629
Mitigated
22,776
7,333
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,314
6,375
236
4,319
16,566
15,810
0
10,784
5,782
0
38,254
W
Artemis
CashMoneyMil
Artemis
14,892
9,987
0
477
9,374
3,686
0
6,550
2,824
0
39,009
W
5,600
1,111
195
154
7,051
6,723
0
3,564
3,487
21,881
0
W
1,357
633
65
0
9,192
4,158
0
4,950
4,242
5,575
0
L
11,614
2,062
0
1,402
16,854
5,587
0
943
15,911
51,953
0
L
The Morrigan
LudiSenpai9646
The Morrigan
12,357
1,246
0
410
16,094
5,675
0
1,530
14,564
22,458
0
L
Arachne
Nora2401
Arachne
13,472
10,321
0
2,485
20,343
5,457
0
2,217
18,126
0
17,149
L
2,241
852
0
0
6,740
1,622
0
845
5,895
3,030
0
W
25,783
20,570
0
1,887
8,106
4,252
0
4,616
3,490
0
44,583
L
4,252
901
0
892
10,287
4,435
0
1,422
8,865
10,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,754
Gold Earned
49,951
190
Minions Killed
135
9
Camps Cleared
3
973,051
Distance Traveled
781,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,328
1,121
35
3
2
188,600
0
W
Artemis
12,046
1,095
49
4
2
168,939
0
W
Ymir
11,593
1,054
41
4
1
239,522
0
W
Ra
10,026
911
11
1
0
135,473
0
L
Merlin
10,685
971
94
9
1
148,188
0
L
The Morrigan
9,992
908
22
2
2
192,666
0
L
Arachne
10,888
990
4
0
0
176,634
0
L
Zeus
8,528
775
1
0
0
87,858
0
W
Arachne
14,761
1,342
54
5
4
240,517
0
L
Sol
9,858
896
14
1
0
176,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role