Player Matchup

Medusa
Medusa
Just_Evervad
Medusa
Level 33
God Stats
21W - 23L
1,500 SR
Queue Stats
331W - 322L
1,522 Elo+
Solo
Merlin
Merlin
Mlooody12
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
King Arthur
King Arthur
Tidhus
King Arthur
Level 28
God Stats
22W - 40L
1,544 SR
Queue Stats
105W - 139L
1,388 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,470 Elo+

VS

Team Averages
Level 17
1,393 SR
1,464 Elo+
Loki
Loki
Arturo-dragon-88
Loki
Level 27
God Stats
25W - 32L
1,529 SR
Queue Stats
161W - 181L
1,393 Elo+
Solo
Fenrir
Fenrir
D3M0N1C_B0DYF1SH
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Sobek
Sobek
ED1_TH3_D3M0N
Sobek
Level 10
God Stats
0W - 2L
1,149 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 1 / 6
9,176
834
9,587
4,938
1,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Mlooody12
Merlin
10
2 / 5 / 11
8,014
729
4,614
6,589
1,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tidhus
King Arthur
13
5 / 0 / 11
9,099
827
9,750
8,338
11,418
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
8,086
735
4,015
7,866
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 7 / 2
7,292
663
4,329
10,246
3,498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 6
7,205
655
4,548
11,045
7,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
6
6
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
3
7
2
0.57
L
0
6
6
0.5
W
Medusa
9
1
6
12
W
Merlin
Mlooody12
Merlin
2
5
11
1.5
W
King Arthur
Tidhus
King Arthur
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
12,892
19,865
Taken
29,157
15,143
Mitigated
13,838
6,198
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,015
1,476
0
441
7,866
2,659
0
1,000
6,866
0
36,755
L
4,329
621
0
459
10,246
3,498
0
1,683
8,377
0
18,004
L
4,548
831
0
956
11,045
7,681
0
2,075
8,970
9,012
0
W
Medusa
9,587
5,287
0
2,379
4,938
1,760
928
579
4,359
0
34,866
W
Merlin
Mlooody12
Merlin
4,614
1,959
0
0
6,589
1,965
33
1,809
4,780
11,958
0
W
King Arthur
Tidhus
King Arthur
9,750
996
0
3,819
8,338
11,418
20
2,180
6,158
0
37,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
22,583
128
Minions Killed
86
0
Camps Cleared
0
565,837
Distance Traveled
548,081
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,086
735
59
5
0
188,553
5
L
Fenrir
7,292
663
22
2
0
181,796
2
L
Sobek
7,205
655
5
0
0
177,732
0
W
Medusa
9,176
834
56
5
0
186,770
0
W
Merlin
8,014
729
20
2
0
177,838
0
W
King Arthur
9,099
827
52
5
0
201,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role