Player Matchup

Sun Wukong
Sun Wukong
bailarin7
Sun Wukong
Level 24
God Stats
4W - 2L
1,609 SR
Queue Stats
136W - 175L
1,231 Elo+
Solo
Scylla
Scylla
kg6661999991kg
Scylla
Level 29
God Stats
4W - 9L
1,433 SR
Queue Stats
60W - 82L
1,172 Elo+
Solo
Kukulkan
Kukulkan
ya152er
Kukulkan
Level 48
God Stats
163W - 195L
1,545 SR
Queue Stats
174W - 221L
1,388 Elo+
Solo
Team Averages
Level 34
1,529 SR
1,263 Elo+

VS

Team Averages
Level 35
1,521 SR
1,290 Elo+
Geb
Geb
 
Geb
Level 13
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Zeus
Zeus
IcedSnils
Zeus
Level 64
God Stats
142W - 171L
1,448 SR
Queue Stats
158W - 188L
1,330 Elo+
Solo
Loki
Loki
abel_2647
Loki
Level 28
God Stats
0W - 6L
1,404 SR
Queue Stats
97W - 136L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
bailarin7
Sun Wukong
14
9 / 1 / 5
11,326
809
12,252
12,790
11,164
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 5 / 6
9,945
710
7,311
9,702
3,287
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ya152er
Kukulkan
12
2 / 3 / 5
8,794
628
7,887
6,538
2,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 4 / 7
8,502
607
5,217
13,205
11,966
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
14
8 / 6 / 1
10,265
733
15,724
10,981
3,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
1 / 6 / 5
8,499
607
3,057
10,425
3,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
9
9
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
7
0.88
L
Zeus
8
6
1
1.42
L
Loki
1
6
5
0.58
W
Sun Wukong
bailarin7
Sun Wukong
9
1
5
11.5
W
5
5
6
1.6
W
Kukulkan
ya152er
Kukulkan
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
23,998
29,030
Taken
34,611
16,899
Mitigated
18,762
3,781
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,217
610
0
0
13,205
11,966
0
6,447
6,758
20,504
0
L
Zeus
15,724
603
231
3,069
10,981
3,369
156
4,124
6,857
38,827
0
L
Loki
3,057
1,484
0
969
10,425
3,427
525
4,785
5,640
0
15,312
W
Sun Wukong
bailarin7
Sun Wukong
12,252
4,202
0
1,997
12,790
11,164
152
7,598
5,192
0
33,784
W
7,311
1,042
0
730
9,702
3,287
650
7,449
2,253
27,574
0
W
Kukulkan
ya152er
Kukulkan
7,887
47
366
688
6,538
2,448
555
5,894
644
28,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
27,266
110
Minions Killed
81
0
Camps Cleared
0
768,940
Distance Traveled
685,703
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,502
607
20
1
0
240,693
3
L
Zeus
10,265
733
46
3
0
200,733
0
L
Loki
8,499
607
15
1
0
244,277
0
W
Sun Wukong
11,326
809
27
2
0
310,491
1
W
Scylla
9,945
710
37
3
0
212,187
0
W
Kukulkan
8,794
628
46
3
0
246,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role