Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
2W - 1L
1,149 SR
Queue Stats
19W - 41L
1,073 Elo+
Party 2
Merlin
Merlin
STEAMINGKETTLE9
Merlin
Level 27
God Stats
4W - 4L
1,334 SR
Queue Stats
17W - 21L
1,219 Elo+
Solo
Jing Wei
Jing Wei
TomeQmix22
Jing Wei
Level 25
God Stats
41W - 33L
1,483 SR
Queue Stats
155W - 159L
1,288 Elo+
Solo
Ares
Ares
ivailogenerala
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
937 Elo+
Party 2
Jormungandr
Jormungandr
kisto_007
Jormungandr
Level 27
God Stats
1W - 2L
1,051 SR
Queue Stats
24W - 52L
1,067 Elo+
Party 2
Team Averages
Level 32
1,303 SR
1,117 Elo+

VS

Team Averages
Level 16
1,246 SR
972 Elo+
Sobek
Sobek
 
Sobek
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 47L
1,126 Elo+
Solo
Ra
Ra
AlloPradoz_
Ra
Level 14
God Stats
22W - 46L
1,075 SR
Queue Stats
135W - 206L
857 Elo+
Party 1
He Bo
He Bo
Fernand030802
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 207L
857 Elo+
Party 1
Anubis
Anubis
Havlar_Of_Haddix
Anubis
Level 23
God Stats
4W - 7L
1,217 SR
Queue Stats
50W - 63L
1,164 Elo+
Solo
Yemoja
Yemoja
boca_de_se_lasca
Yemoja
Level 13
God Stats
1W - 6L
940 SR
Queue Stats
89W - 165L
857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 6 / 19
13,284
1,022
14,331
13,478
4,382
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
14 / 2 / 13
15,099
1,161
30,404
10,736
4,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TomeQmix22
Jing Wei
19
3 / 4 / 13
13,530
1,041
7,023
13,491
9,612
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 3 / 18
11,850
912
3,540
10,375
3,730
Jormungandr
kisto_007
Jormungandr
19
10 / 3 / 13
14,233
1,095
26,441
16,197
4,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 0 / 1
9,654
743
0
365
211
19
8 / 16 / 8
14,070
1,082
16,400
28,474
12,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 8 / 10
11,929
918
6,256
17,603
6,063
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 8
13,482
1,037
22,215
20,674
10,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 11
12,004
923
9,175
19,418
19,027
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
33
Kills
18
18
Deaths
33
76
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
6
19
2.42
L
Sobek
 
Sobek
0
0
1
0.5
L
8
16
8
0.75
L
1
8
10
0.75
L
7
5
8
2.2
W
14
2
13
10.25
W
Jing Wei
TomeQmix22
Jing Wei
3
4
13
2.38
L
2
4
11
1.88
W
1
3
18
3.33
W
Jormungandr
kisto_007
Jormungandr
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,739
Damage
54,046
64,277
Taken
86,534
26,407
Mitigated
48,331
8,762
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,331
3,416
2,499
2,911
13,478
4,382
0
12,707
771
26,938
0
L
Sobek
 
Sobek
0
0
0
0
365
211
0
0
365
820
0
L
16,400
4,510
196
2,897
28,474
12,925
0
24,586
3,888
40,449
0
L
6,256
1,044
0
377
17,603
6,063
0
14,479
3,124
10,930
0
L
22,215
124
0
3,339
20,674
10,105
0
18,627
2,047
47,862
0
W
30,404
2,106
0
0
10,736
4,341
0
9,311
1,425
46,738
0
W
Jing Wei
TomeQmix22
Jing Wei
7,023
4,441
0
0
13,491
9,612
0
11,266
2,225
0
36,535
L
9,175
302
451
823
19,418
19,027
0
17,024
2,394
19,337
0
W
3,540
830
0
0
10,375
3,730
0
7,733
2,642
9,436
0
W
Jormungandr
kisto_007
Jormungandr
26,441
5,462
341
3,011
16,197
4,342
0
13,029
3,168
59,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,996
Gold Earned
61,139
219
Minions Killed
132
7
Camps Cleared
3
1,023,605
Distance Traveled
726,174
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,284
1,022
27
2
0
202,244
0
L
Sobek
9,654
743
0
0
0
13,766
0
L
Ra
14,070
1,082
49
4
0
127,711
0
L
He Bo
11,929
918
7
1
0
172,800
2
L
Anubis
13,482
1,037
64
5
0
206,067
0
W
Merlin
15,099
1,161
42
3
1
207,969
0
W
Jing Wei
13,530
1,041
75
6
0
213,869
1
L
Yemoja
12,004
923
12
1
3
205,830
0
W
Ares
11,850
912
5
0
4
196,918
0
W
Jormungandr
14,233
1,095
70
5
2
202,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role