Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BaeTel
Ne Zha
Level 156
God Stats
16W - 14L
1,288 SR
Queue Stats
530W - 512L
1,538 Elo+
Party 1
Ganesha
Ganesha
DGull
Ganesha
Level 137
God Stats
4W - 1L
1,860 SR
Queue Stats
83W - 76L
1,523 Elo+
Party 1
Hercules
Hercules
Fordovskiy
Hercules
Level 109
God Stats
9W - 9L
1,505 SR
Queue Stats
374W - 360L
1,565 Elo+
Party 1
Bacchus
Bacchus
megafon19
Bacchus
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 238L
1,582 Elo+
Party 1
Team Averages
Level 112
1,531 SR
1,542 Elo+

VS

Team Averages
Level 43
1,525 SR
1,591 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Maizax
Sol
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 219L
1,607 Elo+
Solo
Mulan
Mulan
Neroombra
Mulan
Level 28
God Stats
1W - 1L
1,357 SR
Queue Stats
65W - 96L
1,593 Elo+
Solo
Merlin
Merlin
Sacraf
Merlin
Level 29
God Stats
1W - 1L
1,766 SR
Queue Stats
27W - 34L
1,564 Elo+
Solo
Awilix
Awilix
Yggdrasil-Mort
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 4 / 13
9,219
1,024
10,668
9,900
5,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
BaeTel
Ne Zha
15
7 / 3 / 13
9,219
1,024
7,628
8,325
3,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
DGull
Ganesha
16
0 / 1 / 23
8,930
992
6,646
14,827
9,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Hercules
Fordovskiy
Hercules
15
10 / 2 / 13
9,080
1,009
7,846
12,071
6,298
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
megafon19
Bacchus
14
2 / 2 / 19
8,535
948
5,394
7,629
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 7 / 3
8,071
897
10,979
9,383
2,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
Maizax
Sol
11
0 / 6 / 8
6,688
743
6,219
7,682
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Neroombra
Mulan
12
0 / 6 / 7
6,891
766
7,982
10,592
7,473
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Sacraf
Merlin
16
5 / 4 / 5
8,697
966
13,332
7,170
2,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 5
6,737
749
2,106
7,351
2,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
40
28
Kills
12
12
Deaths
28
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
4
13
3.88
L
He Bo
 
He Bo
6
7
3
1.07
W
Ne Zha
BaeTel
Ne Zha
7
3
13
4.5
W
Ganesha
DGull
Ganesha
0
1
23
11.5
W
Hercules
Fordovskiy
Hercules
10
2
13
8.25
L
Sol
Maizax
Sol
0
6
8
0.67
L
Mulan
Neroombra
Mulan
0
6
7
0.58
L
Merlin
Sacraf
Merlin
5
4
5
1.88
L
1
5
5
0.7
W
Bacchus
megafon19
Bacchus
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
40,618
52,752
Taken
42,178
30,315
Mitigated
17,705
21,641
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,668
2,513
563
1,035
9,900
5,859
1,049
4,651
5,249
0
16,552
L
He Bo
 
He Bo
10,979
586
428
1,260
9,383
2,285
566
2,690
6,693
16,701
0
W
Ne Zha
BaeTel
Ne Zha
7,628
1,435
1,279
1,898
8,325
3,462
1,582
4,952
3,373
0
20,270
W
Ganesha
DGull
Ganesha
6,646
135
1,237
5,673
14,827
9,642
627
10,137
4,690
16,443
0
W
Hercules
Fordovskiy
Hercules
7,846
1,636
665
4,145
12,071
6,298
522
6,869
5,202
0
11,617
L
Sol
Maizax
Sol
6,219
650
414
903
7,682
2,180
0
2,631
5,051
14,366
0
L
Mulan
Neroombra
Mulan
7,982
667
0
429
10,592
7,473
0
2,619
7,973
0
12,165
L
Merlin
Sacraf
Merlin
13,332
1,276
609
814
7,170
2,771
279
1,983
5,187
27,427
0
L
2,106
788
477
549
7,351
2,996
449
2,117
5,234
0
3,491
W
Bacchus
megafon19
Bacchus
5,394
357
3,363
1,783
7,629
5,054
1,060
3,921
3,708
14,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,983
Gold Earned
37,084
73
Minions Killed
72
0
Camps Cleared
0
909,226
Distance Traveled
702,568
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,219
1,024
10
1
0
173,781
2
L
He Bo
8,071
897
13
1
0
126,550
0
W
Ne Zha
9,219
1,024
33
4
0
171,143
1
W
Ganesha
8,930
992
0
0
0
186,591
3
W
Hercules
9,080
1,009
7
1
0
201,730
0
L
Sol
6,688
743
21
2
0
142,588
0
L
Mulan
6,891
766
7
1
0
156,198
1
L
Merlin
8,697
966
30
3
0
140,806
0
L
Awilix
6,737
749
1
0
0
136,426
1
W
Bacchus
8,535
948
23
3
0
175,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role