Player Matchup

Bellona
Bellona
Angelratonv24
Bellona
Level 15
God Stats
13W - 3L
1,922 SR
Queue Stats
29W - 19L
1,633 Elo+
Party 1
Hades
Hades
EmAyeAreEyeOh
Hades
Level 23
God Stats
8W - 5L
1,457 SR
Queue Stats
17W - 14L
1,507 Elo+
Solo
Loki
Loki
Saock
Loki
Level 44
God Stats
18W - 13L
1,380 SR
Queue Stats
46W - 41L
1,554 Elo+
Party 1
Cerberus
Cerberus
Vengarolfos
Cerberus
Level 27
God Stats
11W - 5L
1,685 SR
Queue Stats
12W - 12L
1,565 Elo+
Solo
Da Ji
Da Ji
xCeL sLaYeR x
Da Ji
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 28L
1,586 Elo+
Solo
Team Averages
Level 28
1,589 SR
1,569 Elo+

VS

Team Averages
Level 15
1,588 SR
1,553 Elo+
Agni
Agni
 
Agni
Level 28
God Stats
4W - 6L
1,699 SR
Queue Stats
152W - 141L
1,554 Elo+
Solo
Nemesis
Nemesis
Haole_Hugger
Nemesis
Level 13
God Stats
2W - 2L
1,820 SR
Queue Stats
4W - 7L
1,533 Elo+
Solo
Bellona
Bellona
ItzDekota
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 2
Ymir
Ymir
thtboyyElijah
Ymir
Level 16
God Stats
3W - 2L
1,750 SR
Queue Stats
32W - 46L
1,445 Elo+
Party 2
Hera
Hera
toca do foxy360
Hera
Level 17
God Stats
0W - 1L
1,171 SR
Queue Stats
1W - 2L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
4 / 1 / 25
12,269
1,115
9,850
12,425
9,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
14 / 1 / 14
12,628
1,148
17,618
8,520
7,386
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Saock
Loki
19
13 / 2 / 17
12,814
1,165
16,421
11,700
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Vengarolfos
Cerberus
18
6 / 2 / 22
11,483
1,044
13,518
13,490
5,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 1 / 22
11,856
1,078
13,821
10,609
5,925
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

307

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
0 / 6 / 7
10,631
966
14,464
10,936
3,715
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Haole_Hugger
Nemesis
15
0 / 19 / 5
9,597
872
13,766
27,745
9,369
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ItzDekota
Bellona
15
0 / 5 / 4
9,339
849
1,559
10,956
5,589
Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 8 / 3
10,788
981
10,570
17,437
7,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 6 / 3
11,005
1,000
10,639
10,647
5,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
29
44
Kills
7
7
Deaths
44
100
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
7
0.58
W
Bellona
4
1
25
16.5
W
14
1
14
21
L
Nemesis
Haole_Hugger
Nemesis
0
19
5
0.13
L
Bellona
ItzDekota
Bellona
0
5
4
0.4
W
Loki
Saock
Loki
13
2
17
10.75
W
Cerberus
Vengarolfos
Cerberus
6
2
22
8.5
L
4
8
3
0.69
L
3
6
3
0.75
W
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,228
Damage
50,998
56,744
Taken
77,721
32,524
Mitigated
31,915
13,797
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,464
1,689
0
662
10,936
3,715
0
3,634
7,302
49,433
0
W
Bellona
9,850
2,806
0
3,197
12,425
9,506
0
7,654
4,771
0
28,440
W
17,618
762
826
2,982
8,520
7,386
0
4,292
4,228
58,003
0
L
Nemesis
Haole_Hugger
Nemesis
13,766
5,663
0
1,849
27,745
9,369
0
10,850
16,895
0
31,610
L
Bellona
ItzDekota
Bellona
1,559
611
0
0
10,956
5,589
0
5,604
5,352
0
7,743
W
Loki
Saock
Loki
16,421
11,675
510
2,426
11,700
4,674
0
7,991
3,709
0
28,792
W
Cerberus
Vengarolfos
Cerberus
13,518
205
668
2,140
13,490
5,033
0
8,598
4,892
20,405
0
L
10,570
1,387
238
799
17,437
7,714
0
7,731
9,706
14,485
0
L
10,639
2,314
0
10
10,647
5,528
0
3,317
7,330
32,393
0
W
13,821
4,252
0
1,048
10,609
5,925
0
7,138
3,135
0
22,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,050
Gold Earned
51,360
222
Minions Killed
164
7
Camps Cleared
6
1,071,243
Distance Traveled
853,671
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,631
966
82
7
2
190,495
1
W
Bellona
12,269
1,115
37
3
2
225,084
1
W
Hades
12,628
1,148
118
11
0
199,676
0
L
Nemesis
9,597
872
21
2
1
175,942
2
L
Bellona
9,339
849
6
1
0
127,644
1
W
Loki
12,814
1,165
17
2
1
217,799
0
W
Cerberus
11,483
1,044
25
2
3
215,764
0
L
Ymir
10,788
981
10
1
1
164,158
0
L
Hera
11,005
1,000
45
4
2
195,432
0
W
Da Ji
11,856
1,078
25
2
1
212,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role