Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 1L
1,346 SR
Queue Stats
48W - 115L
1,161 Elo+
Party 2
Jing Wei
Jing Wei
MAGIC_MAN_BURD
Jing Wei
Level 11
God Stats
3W - 4L
1,607 SR
Queue Stats
3W - 5L
1,363 Elo+
Party 3
Susano
Susano
Silly_Birds
Susano
Level 15
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 6L
1,352 Elo+
Party 3
Ra
Ra
ivailogenerala
Ra
Level 12
God Stats
0W - 2L
1,245 SR
Queue Stats
3W - 16L
1,065 Elo+
Party 2
Yemoja
Yemoja
kisto_007
Yemoja
Level 27
God Stats
0W - 8L
1,235 SR
Queue Stats
35W - 92L
1,016 Elo+
Party 2
Team Averages
Level 27
1,426 SR
1,192 Elo+

VS

Team Averages
Level 19
1,323 SR
1,116 Elo+
Scylla
Scylla
CoBrA_SLO_89
Scylla
Level 22
God Stats
13W - 14L
1,347 SR
Queue Stats
83W - 103L
1,156 Elo+
Solo
Set
Set
DIO6599
Set
Level 6
God Stats
1W - 5L
1,084 SR
Queue Stats
1W - 7L
951 Elo+
Party 1
Fenrir
Fenrir
LordDestroyr458
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 37L
1,107 Elo+
Party 1
Kali
Kali
Z-_-mm-vip
Kali
Level 14
God Stats
7W - 10L
1,334 SR
Queue Stats
10W - 14L
1,000 Elo+
Solo
Izanami
Izanami
hXc_Narwhal_42
Izanami
Level 26
God Stats
6W - 7L
1,349 SR
Queue Stats
30W - 34L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 14 / 4
7,765
338
4,370
15,066
3,245
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
13
0 / 5 / 0
8,603
374
4,349
12,228
3,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
15
2 / 8 / 1
9,610
418
5,528
16,960
8,524
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 15 / 4
10,198
443
3,240
14,095
3,167
Yemoja
kisto_007
Yemoja
15
8 / 12 / 2
11,823
514
13,854
18,975
5,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 2 / 17
12,229
532
13,348
11,412
3,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
14
12 / 6 / 15
11,643
506
12,578
15,703
6,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
24 / 2 / 11
13,606
592
17,481
12,789
7,179
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 8
12,208
531
3,656
15,441
6,528
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 1 / 10
14,312
622
15,935
11,286
4,791
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
114
12
Kills
53
54
Deaths
13
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
14
4
0.14
W
Scylla
6
2
17
7.25
W
Set
12
6
15
3.25
W
24
2
11
14.75
L
Jing Wei
0
5
0
0
L
Susano
2
8
1
0.31
W
3
2
8
3.5
W
8
1
10
13
L
2
15
4
0.27
L
Yemoja
kisto_007
Yemoja
8
12
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
62,998
77,324
Taken
66,631
23,676
Mitigated
29,034
5,034
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,370
1,477
0
374
15,066
3,245
603
1,266
13,800
0
15,822
W
Scylla
13,348
2,184
255
6,444
11,412
3,647
1,210
3,105
8,307
64,353
0
W
Set
12,578
6,700
0
2,115
15,703
6,889
0
4,673
10,777
0
48,862
W
17,481
3,399
0
937
12,789
7,179
544
5,505
7,284
0
42,532
L
Jing Wei
4,349
2,563
624
408
12,228
3,242
1,976
2,427
9,801
0
45,427
L
Susano
5,528
1,256
0
1,012
16,960
8,524
2,334
1,042
15,918
0
48,718
W
3,656
1,955
0
5,864
15,441
6,528
2,113
1,449
13,992
0
87,196
W
15,935
10,181
0
5,211
11,286
4,791
11,577
2,362
8,924
0
121,250
L
3,240
1,084
11
195
14,095
3,167
429
3,874
10,221
18,988
0
L
Yemoja
kisto_007
Yemoja
13,854
3,797
1,262
1,148
18,975
5,498
555
4,739
14,236
35,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
63,998
210
Minions Killed
540
0
Camps Cleared
0
1,770,593
Distance Traveled
2,163,128
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,765
338
16
1
0
322,686
0
W
Scylla
12,229
532
95
4
0
367,590
0
W
Set
11,643
506
56
2
0
485,237
0
W
Fenrir
13,606
592
40
2
0
523,857
0
L
Jing Wei
8,603
374
78
3
0
391,902
3
L
Susano
9,610
418
70
3
0
401,228
2
W
Kali
12,208
531
134
6
0
402,311
0
W
Izanami
14,312
622
215
9
0
384,133
5
L
Ra
10,198
443
15
1
0
338,834
0
L
Yemoja
11,823
514
31
1
0
315,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role