Player Matchup

Janus
Janus
Antonio10102
Janus
Level 127
God Stats
4W - 3L
1,499 SR
Queue Stats
287W - 262L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
Iinctus
Hou Yi
Level 108
God Stats
8W - 7L
1,713 SR
Queue Stats
145W - 143L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
Reeferfredd
Sun Wukong
Level 93
God Stats
1W - 4L
1,240 SR
Queue Stats
292W - 282L
1,511 Elo+
Solo
Ares
Ares
WizzK1ng
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,403 Elo+
Party 1
He Bo
He Bo
XxJPHKILLERxX
He Bo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Party 2
Team Averages
Level 100
1,491 SR
1,429 Elo+

VS

Team Averages
Level 85
1,458 SR
1,521 Elo+
Ravana
Ravana
Forsaken Sinner
Ravana
Level 124
God Stats
0W - 4L
1,292 SR
Queue Stats
132W - 163L
1,425 Elo+
Solo
Pele
Pele
HairyAnchovy
Pele
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,474 Elo+
Party 3
Tyr
Tyr
Oigobahn
Tyr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 113L
1,514 Elo+
Party 3
Cerberus
Cerberus
idkimnew
Cerberus
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 102L
1,711 Elo+
Party 3
Hera
Hera
jumpsry
Hera
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 38L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
13,728
723
18,209
12,542
5,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Iinctus
Hou Yi
20
14 / 3 / 15
15,642
823
21,300
17,432
8,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Reeferfredd
Sun Wukong
20
10 / 4 / 17
14,738
776
14,901
24,525
32,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
20
2 / 5 / 26
13,570
714
12,907
17,992
23,425
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 8 / 16
11,358
598
7,905
12,559
4,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
8,239
434
386
3,513
1,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 10 / 9
13,981
736
18,073
23,133
22,398
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 6 / 13
11,969
630
12,568
17,318
21,586
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
idkimnew
Cerberus
20
1 / 8 / 14
12,629
665
7,972
25,119
30,766
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
jumpsry
Hera
20
12 / 8 / 8
14,657
771
33,935
17,359
9,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
68
34
Kills
24
25
Deaths
34
91
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
5
17
3.1
L
1
2
0
0.5
L
8
10
9
1.25
W
Hou Yi
Iinctus
Hou Yi
14
3
15
7.17
L
2
6
13
1.42
W
Sun Wukong
Reeferfredd
Sun Wukong
10
4
17
4.63
W
Ares
2
5
26
3
W
1
8
16
1.13
L
Cerberus
idkimnew
Cerberus
1
8
14
1
L
Hera
jumpsry
Hera
12
8
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,222
Damage
72,934
85,050
Taken
86,442
73,254
Mitigated
85,284
32,906
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,209
1,476
2,526
1,997
12,542
5,306
1,280
7,112
5,430
43,715
0
L
386
56
0
40
3,513
1,314
0
2,200
1,313
0
1,873
L
18,073
3,916
1,005
2,789
23,133
22,398
84
12,698
10,435
0
46,348
W
Hou Yi
Iinctus
Hou Yi
21,300
12,183
5,217
6,836
17,432
8,046
2,320
9,440
7,992
0
66,264
L
12,568
1,776
919
4,953
17,318
21,586
65
8,110
9,208
0
23,708
W
Sun Wukong
Reeferfredd
Sun Wukong
14,901
4,298
1,444
10,458
24,525
32,042
474
11,093
13,432
0
36,697
W
Ares
12,907
196
762
920
17,992
23,425
619
8,495
9,497
18,142
0
W
7,905
279
1,415
1,331
12,559
4,435
577
5,767
6,792
21,604
0
L
Cerberus
idkimnew
Cerberus
7,972
807
238
3,045
25,119
30,766
326
11,367
13,752
20,084
0
L
Hera
jumpsry
Hera
33,935
8,995
2,463
4,052
17,359
9,220
1,367
4,646
12,713
64,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,036
Gold Earned
61,475
191
Minions Killed
187
0
Camps Cleared
0
1,637,693
Distance Traveled
1,247,585
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,728
723
56
3
0
322,183
2
L
Ravana
8,239
434
2
0
0
51,941
0
L
Pele
13,981
736
55
3
0
285,239
0
W
Hou Yi
15,642
823
70
4
0
328,899
1
L
Tyr
11,969
630
24
1
0
355,014
0
W
Sun Wukong
14,738
776
33
2
0
363,007
6
W
Ares
13,570
714
5
0
0
335,556
0
W
He Bo
11,358
598
27
1
0
288,048
0
L
Cerberus
12,629
665
44
2
0
264,025
0
L
Hera
14,657
771
62
3
0
291,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role