Player Matchup

Discordia
Discordia
 
Discordia
Level 138
God Stats
2W - 2L
1,298 SR
Queue Stats
118W - 111L
1,456 Elo+
Party 2
Chang'e
Chang'e
Cammi316
Chang'e
Level 158
God Stats
4W - 1L
1,906 SR
Queue Stats
176W - 112L
1,634 Elo+
Party 2
Cerberus
Cerberus
RussianMeowMeow
Cerberus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 85L
1,566 Elo+
Party 2
Sol
Sol
arodgamer51
Sol
Level 122
God Stats
4W - 0L
1,763 SR
Queue Stats
77W - 45L
1,542 Elo+
Party 2
Achilles
Achilles
crazykiller911
Achilles
Level 128
God Stats
5W - 2L
1,875 SR
Queue Stats
161W - 115L
1,624 Elo+
Party 2
Team Averages
Level 140
1,668 SR
1,564 Elo+

VS

Team Averages
Level 99
1,509 SR
1,539 Elo+
Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 86
God Stats
1W - 8L
1,500 SR
Queue Stats
359W - 339L
1,510 Elo+
Party 1
Chang'e
Chang'e
Jaywizzle76
Chang'e
Level 114
God Stats
1W - 2L
1,315 SR
Queue Stats
128W - 93L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
NaClAustin
Ne Zha
Level 94
God Stats
6W - 4L
1,731 SR
Queue Stats
218W - 210L
1,562 Elo+
Party 1
Merlin
Merlin
tiddyfarts
Merlin
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 208L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 5 / 11
12,128
713
16,033
14,973
7,276
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Cammi316
Chang'e
18
0 / 3 / 16
10,969
645
8,540
16,765
13,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
20
7 / 4 / 12
12,169
716
15,551
27,707
31,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 4 / 11
12,456
733
27,759
17,986
8,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
5 / 2 / 11
11,381
669
16,867
22,342
35,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 6 / 7
10,325
607
13,202
17,924
5,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
 
Cupid
17
5 / 5 / 7
10,855
639
8,259
16,478
5,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jaywizzle76
Chang'e
17
2 / 4 / 14
9,989
588
12,382
18,473
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
NaClAustin
Ne Zha
19
4 / 4 / 10
11,042
650
13,605
18,815
12,870
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
tiddyfarts
Merlin
20
5 / 4 / 10
11,525
678
30,753
18,988
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
23
Kills
18
18
Deaths
23
61
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
5
11
1.9
L
Skadi
 
Skadi
2
6
7
0.92
L
Cupid
 
Cupid
5
5
7
1.7
W
Chang'e
Cammi316
Chang'e
0
3
16
2.67
L
Chang'e
Jaywizzle76
Chang'e
2
4
14
2.25
L
Ne Zha
NaClAustin
Ne Zha
4
4
10
2.25
W
Cerberus
7
4
12
3.25
W
7
4
11
3.13
W
Achilles
5
2
11
5.25
L
Merlin
tiddyfarts
Merlin
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,750
Damage
78,201
99,773
Taken
90,678
95,780
Mitigated
37,422
45,821
Healing
49,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,033
0
1,823
2,117
14,973
7,276
153
7,396
7,577
32,332
0
L
Skadi
 
Skadi
13,202
3,235
350
811
17,924
5,652
367
14,298
3,626
0
35,231
L
Cupid
 
Cupid
8,259
4,613
6,868
3,211
16,478
5,852
1,706
12,214
4,264
0
17,054
W
Chang'e
Cammi316
Chang'e
8,540
231
9,679
6,020
16,765
13,220
921
9,465
7,300
32,877
0
L
Chang'e
Jaywizzle76
Chang'e
12,382
355
18,998
8,583
18,473
6,438
248
14,098
4,375
16,977
0
L
Ne Zha
NaClAustin
Ne Zha
13,605
4,105
2,423
2,415
18,815
12,870
650
11,418
7,397
0
23,552
W
Cerberus
15,551
106
1,698
5,939
27,707
31,513
359
10,981
16,726
30,907
0
W
27,759
2,672
3,268
5,298
17,986
8,148
3,800
7,870
10,116
53,942
0
W
Achilles
16,867
2,037
2,642
7,337
22,342
35,623
50
7,423
14,919
0
24,788
L
Merlin
tiddyfarts
Merlin
30,753
815
1,880
3,507
18,988
6,610
215
15,855
3,133
62,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,103
Gold Earned
53,736
189
Minions Killed
161
0
Camps Cleared
0
1,449,330
Distance Traveled
1,488,187
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,128
713
40
2
0
249,000
2
L
Skadi
10,325
607
47
3
0
283,644
0
L
Cupid
10,855
639
14
1
0
286,793
1
W
Chang'e
10,969
645
52
3
0
317,840
1
L
Chang'e
9,989
588
16
1
0
299,985
0
L
Ne Zha
11,042
650
19
1
0
325,245
0
W
Cerberus
12,169
716
40
2
0
291,248
0
W
Sol
12,456
733
45
3
0
279,311
1
W
Achilles
11,381
669
12
1
0
311,931
0
L
Merlin
11,525
678
65
4
0
292,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role