Player Matchup

Anhur
Anhur
LeiaSakura
Anhur
Level 16
God Stats
2W - 2L
1,644 SR
Queue Stats
13W - 8L
1,530 Elo+
Solo
Achilles
Achilles
LittleJFK
Achilles
Level 121
God Stats
1W - 4L
1,446 SR
Queue Stats
164W - 102L
1,624 Elo+
Party 2
Discordia
Discordia
ValkyrieCat1871
Discordia
Level 72
God Stats
21W - 14L
1,563 SR
Queue Stats
162W - 115L
1,594 Elo+
Party 2
Team Averages
Level 70
1,551 SR
1,583 Elo+

VS

Team Averages
Level 72
1,473 SR
1,527 Elo+
Rama
Rama
Magoes2004
Rama
Level 42
God Stats
1W - 0L
1,272 SR
Queue Stats
107W - 108L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SpartanML1102
Ah Puch
Level 66
God Stats
3W - 2L
1,451 SR
Queue Stats
185W - 176L
1,562 Elo+
Party 1
Hercules
Hercules
WDTadpole
Hercules
Level 109
God Stats
4W - 1L
1,697 SR
Queue Stats
112W - 100L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
8 / 6 / 9
16,114
645
16,198
21,199
9,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
LittleJFK
Achilles
18
11 / 5 / 11
16,505
660
23,801
27,298
47,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ValkyrieCat1871
Discordia
17
5 / 7 / 11
15,116
605
14,869
15,975
6,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 10
16,468
659
9,439
20,302
7,870
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
20
8 / 7 / 8
18,051
722
25,805
19,136
9,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
WDTadpole
Hercules
19
6 / 7 / 10
16,364
655
17,781
27,647
33,774
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
24
Kills
18
18
Deaths
24
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
8
6
9
2.08
L
Achilles
LittleJFK
Achilles
11
5
11
3.3
W
4
10
10
0.9
W
Ah Puch
8
7
8
1.71
L
Discordia
ValkyrieCat1871
Discordia
5
7
11
1.5
W
Hercules
WDTadpole
Hercules
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,868
Damage
53,025
64,472
Taken
67,085
62,704
Mitigated
51,549
10,535
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
16,198
7,403
0
5,100
21,199
9,070
1,550
9,490
11,709
0
100,305
L
Achilles
LittleJFK
Achilles
23,801
8,205
0
4,816
27,298
47,121
1,343
9,486
17,812
0
55,958
W
9,439
5,978
0
5,475
20,302
7,870
2,395
4,531
15,771
0
77,897
W
Ah Puch
25,805
1,160
0
6,458
19,136
9,905
538
3,788
15,348
124,310
0
L
Discordia
ValkyrieCat1871
Discordia
14,869
75
0
619
15,975
6,513
448
7,236
8,739
73,520
0
W
Hercules
WDTadpole
Hercules
17,781
4,837
0
11,243
27,647
33,774
635
6,575
21,072
0
62,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
50,883
250
Minions Killed
255
0
Camps Cleared
0
1,260,990
Distance Traveled
1,209,818
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,114
645
103
4
0
400,094
0
L
Achilles
16,505
660
51
2
0
423,263
1
W
Rama
16,468
659
89
4
0
382,419
2
W
Ah Puch
18,051
722
120
5
0
393,817
9
L
Discordia
15,116
605
96
4
0
437,633
0
W
Hercules
16,364
655
46
2
0
433,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role