Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 23
God Stats
26W - 16L
1,706 SR
Queue Stats
46W - 37L
1,447 Elo+
Party 2
Merlin
Merlin
CalloMinecraft4
Merlin
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 88L
1,598 Elo+
Party 2
Mulan
Mulan
RockHardCox
Mulan
Level 22
God Stats
6W - 1L
1,666 SR
Queue Stats
111W - 99L
1,507 Elo+
Party 2
Team Averages
Level 37
1,624 SR
1,517 Elo+

VS

Team Averages
Level 16
1,426 SR
1,534 Elo+
Agni
Agni
GreatApeGogeta
Agni
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 5L
1,761 Elo+
Party 1
Thanatos
Thanatos
Impreginat0r
Thanatos
Level 15
God Stats
1W - 2L
1,488 SR
Queue Stats
61W - 66L
1,079 Elo+
Solo
Neith
Neith
rigrippa187
Neith
Level 11
God Stats
1W - 3L
1,290 SR
Queue Stats
3W - 7L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 1 / 16
8,996
818
3,737
11,373
13,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
11 / 4 / 3
10,015
910
12,866
8,001
2,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 4 / 10
9,234
839
8,930
11,266
9,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 1
9,159
833
12,802
11,341
3,338
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Impreginat0r
Thanatos
10
2 / 9 / 5
7,894
718
3,928
11,826
4,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 5 / 4
7,781
707
3,442
6,824
1,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
9
9
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
16
10
W
11
4
3
3.13
L
6
6
1
1.08
L
Thanatos
Impreginat0r
Thanatos
2
9
5
0.5
W
7
4
10
3
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
20,172
30,640
Taken
29,991
25,147
Mitigated
9,651
9,444
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,737
791
0
3,174
11,373
13,255
553
4,452
6,921
11,237
478
W
12,866
1,466
0
1,937
8,001
2,613
999
3,014
4,987
45,043
0
L
12,802
1,360
0
2,602
11,341
3,338
0
5,722
5,619
36,796
0
L
Thanatos
Impreginat0r
Thanatos
3,928
1,052
111
2,296
11,826
4,366
0
6,648
5,178
0
7,205
W
8,930
2,466
0
4,333
11,266
9,279
731
5,446
5,820
0
25,854
L
3,442
1,002
0
612
6,824
1,947
0
4,095
2,729
0
17,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
24,834
120
Minions Killed
89
0
Camps Cleared
0
570,677
Distance Traveled
458,502
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,996
818
16
1
0
208,525
0
W
Merlin
10,015
910
65
6
0
168,883
0
L
Agni
9,159
833
49
4
0
180,601
0
L
Thanatos
7,894
718
9
1
0
137,459
0
W
Mulan
9,234
839
39
4
0
193,269
1
L
Neith
7,781
707
31
3
0
140,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role