Player Matchup

Arachne
Arachne
MaikTheTruther
Arachne
Level 13
God Stats
5W - 7L
1,500 SR
Queue Stats
21W - 40L
1,289 Elo+
Party 1
Chaac
Chaac
OneRealGabe
Chaac
Level 31
God Stats
6W - 10L
1,408 SR
Queue Stats
116W - 197L
1,174 Elo+
Party 1
Cerberus
Cerberus
Ranger-_4
Cerberus
Level 17
God Stats
12W - 17L
1,403 SR
Queue Stats
120W - 227L
1,206 Elo+
Party 1
Jing Wei
Jing Wei
SnailClutches
Jing Wei
Level 29
God Stats
11W - 15L
1,500 SR
Queue Stats
211W - 335L
1,284 Elo+
Party 1
Hades
Hades
WeebishFiend
Hades
Level 31
God Stats
7W - 6L
1,193 SR
Queue Stats
257W - 410L
1,295 Elo+
Party 1
Team Averages
Level 24
1,401 SR
1,250 Elo+

VS

Team Averages
Level 15
1,458 SR
1,509 Elo+
Serqet
Serqet
Los-Tecolotes
Serqet
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mimler151
Jormungandr
Level 27
God Stats
2W - 1L
1,738 SR
Queue Stats
365W - 396L
1,384 Elo+
Solo
Neith
Neith
Mr-Sand___Man
Neith
Level 2
God Stats
7W - 11L
1,257 SR
Queue Stats
29W - 40L
1,500 Elo+
Party 2
Janus
Janus
SadBoy2Turnt
Janus
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
202W - 188L
1,555 Elo+
Solo
Ra
Ra
im_st1nkb0mber
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,685
484
7,028
12,770
6,484
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 1 / 1
9,634
482
9,406
10,822
12,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Ranger-_4
Cerberus
14
2 / 0 / 8
8,441
422
3,269
5,522
5,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SnailClutches
Jing Wei
14
6 / 3 / 4
9,143
457
8,592
8,962
2,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 1 / 1
10,562
528
6,444
6,363
3,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,788
389
1,178
9,457
2,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Mimler151
Jormungandr
16
1 / 0 / 0
9,892
495
7,079
13,144
10,316
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 1
7,859
393
4,857
9,274
2,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 0
8,991
450
6,418
11,346
3,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 2
8,301
415
4,633
8,263
2,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
5
5
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
4
0
6
7
L
Jormungandr
Mimler151
Jormungandr
1
0
0
1
L
2
6
1
0.42
W
1
1
1
1.5
W
Cerberus
Ranger-_4
Cerberus
2
0
8
6
L
1
7
0
0.14
W
Jing Wei
SnailClutches
Jing Wei
6
3
4
2.67
W
9
1
1
9.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
24,165
44,439
Taken
51,484
30,494
Mitigated
22,112
21,948
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,178
202
0
2,593
9,457
2,769
0
1,548
7,909
0
33,244
W
7,028
5,278
147
8,303
12,770
6,484
479
3,004
9,766
0
52,312
L
Jormungandr
Mimler151
Jormungandr
7,079
3,110
0
2,456
13,144
10,316
425
155
12,989
67,543
0
L
4,857
3,403
0
407
9,274
2,939
963
2,514
6,760
0
28,484
W
9,406
2,729
0
6,033
10,822
12,099
543
6,934
3,582
0
58,988
W
Cerberus
Ranger-_4
Cerberus
3,269
131
135
1,569
5,522
5,160
370
2,596
2,926
29,078
0
L
6,418
720
0
2,278
11,346
3,761
41
3,363
7,983
48,607
0
W
Jing Wei
SnailClutches
Jing Wei
8,592
7,061
183
1,606
8,962
2,969
1,859
3,270
5,692
0
42,064
W
6,444
408
704
3,268
6,363
3,782
1,466
2,326
3,596
61,097
0
L
4,633
669
266
1,083
8,263
2,327
759
2,133
6,130
43,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,465
Gold Earned
42,831
400
Minions Killed
380
0
Camps Cleared
0
1,791,735
Distance Traveled
1,602,153
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,788
389
61
3
0
307,724
3
W
Arachne
9,685
484
86
4
0
393,310
2
L
Jormungandr
9,892
495
112
6
0
307,391
5
L
Neith
7,859
393
58
3
0
317,697
0
W
Chaac
9,634
482
97
5
0
348,393
0
W
Cerberus
8,441
422
50
3
0
354,402
3
L
Janus
8,991
450
74
4
0
333,709
2
W
Jing Wei
9,143
457
62
3
0
345,444
3
W
Hades
10,562
528
105
5
0
350,186
2
L
Ra
8,301
415
75
4
0
335,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role