Player Matchup

Chaac
Chaac
Jaime16_01
Chaac
Level 28
God Stats
10W - 8L
1,524 SR
Queue Stats
194W - 173L
1,266 Elo+
Solo
Merlin
Merlin
RoboKirsche
Merlin
Level 157
God Stats
5W - 2L
1,533 SR
Queue Stats
121W - 112L
1,554 Elo+
Party 1
Terra
Terra
Sgt_Seb97-x
Terra
Level 26
God Stats
1W - 0L
1,742 SR
Queue Stats
9W - 4L
1,434 Elo+
Party 1
Team Averages
Level 70
1,600 SR
1,418 Elo+

VS

Team Averages
Level 56
1,498 SR
1,440 Elo+
Chaac
Chaac
CodeX-1987
Chaac
Level 60
God Stats
18W - 21L
1,495 SR
Queue Stats
87W - 103L
1,386 Elo+
Party 2
Merlin
Merlin
DoodleSpook
Merlin
Level 103
God Stats
12W - 12L
1,500 SR
Queue Stats
226W - 252L
1,433 Elo+
Party 2
Olorun
Olorun
Thunderyu
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 3 / 3
10,817
601
8,220
19,039
14,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
3 / 1 / 0
11,604
645
12,663
15,316
6,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 4
11,415
634
2,898
17,051
18,413
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 2 / 1
10,630
591
11,527
15,250
13,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
2 / 0 / 3
10,790
599
16,994
14,054
5,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Thunderyu
Olorun
5
0 / 2 / 0
8,222
457
315
1,854
559
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
6
6
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
2
1
2.25
L
Merlin
2
0
3
3.5
W
Chaac
1
3
3
0.83
W
Merlin
3
1
0
3
W
0
2
4
1
L
Olorun
Thunderyu
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
28,836
51,406
Taken
31,158
39,429
Mitigated
19,626
23,258
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,527
808
434
7,068
15,250
13,903
0
6,696
8,554
0
35,243
L
Merlin
16,994
477
554
3,449
14,054
5,164
0
7,856
6,198
75,331
0
W
Chaac
8,220
1,113
1,834
9,873
19,039
14,992
783
7,790
11,249
0
53,803
W
Merlin
12,663
723
0
4,568
15,316
6,024
1,679
5,040
10,276
93,572
0
W
2,898
402
3,207
3,776
17,051
18,413
369
5,657
11,394
19,714
0
L
Olorun
Thunderyu
Olorun
315
172
82
258
1,854
559
0
1,061
793
1,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
29,642
214
Minions Killed
153
0
Camps Cleared
0
984,199
Distance Traveled
687,390
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,630
591
45
3
0
328,745
2
L
Merlin
10,790
599
103
6
0
313,203
1
W
Chaac
10,817
601
77
4
0
363,802
3
W
Merlin
11,604
645
111
6
0
283,174
3
W
Terra
11,415
634
26
1
0
337,223
4
L
Olorun
8,222
457
5
0
0
45,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role