Player Matchup

King Arthur
King Arthur
KarazyMan
King Arthur
Level 39
God Stats
6W - 9L
1,497 SR
Queue Stats
72W - 77L
1,500 Elo+
Solo
Cernunnos
Cernunnos
The_Q77
Cernunnos
Level 34
God Stats
17W - 16L
1,638 SR
Queue Stats
69W - 63L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
Toppy_snipes
Ah Puch
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,340 Elo+
Party 2
Team Averages
Level 38
1,545 SR
1,417 Elo+

VS

Team Averages
Level 94
1,502 SR
1,429 Elo+
Set
Set
Arctodus Aru
Set
Level 57
God Stats
2W - 3L
1,504 SR
Queue Stats
132W - 116L
1,410 Elo+
Party 1
Geb
Geb
banzi55
Geb
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 122L
1,444 Elo+
Party 1
Sol
Sol
zebaniah1992
Sol
Level 111
God Stats
7W - 10L
1,503 SR
Queue Stats
79W - 98L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KarazyMan
King Arthur
15
5 / 4 / 8
12,126
674
8,706
16,811
12,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Cernunnos
The_Q77
Cernunnos
17
7 / 2 / 7
12,942
719
15,209
12,802
4,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Toppy_snipes
Ah Puch
15
3 / 3 / 10
11,561
642
16,259
8,953
3,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
11,549
642
12,029
14,664
6,059
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
13
1 / 7 / 6
10,553
586
7,214
20,234
18,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 3 / 4
11,489
638
11,786
14,159
5,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
9
9
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
King Arthur
KarazyMan
King Arthur
5
4
8
2.25
W
Cernunnos
The_Q77
Cernunnos
7
2
7
5.25
W
Ah Puch
Toppy_snipes
Ah Puch
3
3
10
2.67
L
Geb
1
7
6
0.57
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,174
Damage
31,029
38,566
Taken
49,057
21,118
Mitigated
29,691
14,688
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,029
5,563
0
4,346
14,664
6,059
636
3,757
10,907
0
47,520
W
King Arthur
KarazyMan
King Arthur
8,706
1,953
356
5,122
16,811
12,699
424
9,078
7,733
0
35,778
W
Cernunnos
The_Q77
Cernunnos
15,209
8,296
256
6,822
12,802
4,738
2,260
6,744
6,058
0
62,292
W
Ah Puch
Toppy_snipes
Ah Puch
16,259
368
930
1,202
8,953
3,681
245
2,616
6,337
60,057
0
L
Geb
7,214
664
0
1,064
20,234
18,632
270
6,802
13,432
29,192
1,201
L
11,786
269
299
6,939
14,159
5,000
0
6,091
8,068
70,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
33,591
193
Minions Killed
211
0
Camps Cleared
0
933,595
Distance Traveled
896,432
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,549
642
46
3
0
295,977
3
W
King Arthur
12,126
674
42
2
0
334,910
2
W
Cernunnos
12,942
719
88
5
0
274,905
4
W
Ah Puch
11,561
642
63
4
0
323,780
3
L
Geb
10,553
586
47
3
0
291,468
2
L
Sol
11,489
638
118
7
0
308,987
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role