Player Matchup

Baron Samedi
Baron Samedi
Changed Vibe
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
JuIious
Guan Yu
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
33W - 40L
1,359 Elo+
Party 1
Susano
Susano
Krihzma
Susano
Level 101
God Stats
3W - 2L
1,644 SR
Queue Stats
90W - 91L
1,487 Elo+
Party 1
Team Averages
Level 86
1,548 SR
1,446 Elo+

VS

Team Averages
Level 69
1,534 SR
1,429 Elo+
Kukulkan
Kukulkan
CantbestoppedGNS
Kukulkan
Level 16
God Stats
3W - 1L
1,603 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 2
Chaac
Chaac
UnguardableGNS
Chaac
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 33L
1,360 Elo+
Party 2
Thor
Thor
iDribbleGNS
Thor
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Changed Vibe
Baron Samedi
18
6 / 10 / 8
16,395
586
24,765
33,955
23,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
JuIious
Guan Yu
20
4 / 2 / 13
17,809
636
16,179
37,637
46,248
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
Krihzma
Susano
20
12 / 5 / 8
18,583
664
25,132
29,285
12,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 7
15,952
570
18,312
17,770
4,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 10
17,387
621
33,168
35,993
45,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 11 / 4
18,171
649
23,225
33,591
10,419
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
22
Kills
17
17
Deaths
22
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
8
7
0.69
L
Baron Samedi
Changed Vibe
Baron Samedi
6
10
8
1
L
Guan Yu
JuIious
Guan Yu
4
2
13
5.25
L
Susano
Krihzma
Susano
12
5
8
3.2
W
6
3
10
3.67
W
9
11
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,076
Damage
74,705
100,877
Taken
87,354
82,605
Mitigated
60,326
34,744
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,312
881
0
660
17,770
4,070
51
3,289
14,481
67,083
0
L
Baron Samedi
Changed Vibe
Baron Samedi
24,765
1,933
3,187
11,058
33,955
23,618
139
5,797
28,158
117,599
0
L
Guan Yu
JuIious
Guan Yu
16,179
1,783
4,259
13,024
37,637
46,248
0
10,395
27,242
0
56,810
L
Susano
Krihzma
Susano
25,132
2,876
0
3,216
29,285
12,739
0
2,212
27,073
0
101,905
W
33,168
4,959
1,059
18,038
35,993
45,837
1,272
14,480
21,513
0
84,352
W
23,225
5,895
0
2,177
33,591
10,419
1,220
7,345
26,246
0
96,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,787
Gold Earned
51,510
239
Minions Killed
211
0
Camps Cleared
0
1,492,924
Distance Traveled
1,393,197
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,952
570
63
2
0
440,369
0
L
Baron Samedi
16,395
586
112
4
0
378,949
0
L
Guan Yu
17,809
636
35
1
0
603,953
0
L
Susano
18,583
664
92
3
0
510,022
0
W
Chaac
17,387
621
77
3
0
509,970
0
W
Thor
18,171
649
71
3
0
442,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role