Player Matchup

Merlin
Merlin
BLACKMDC
Merlin
Level 10
God Stats
13W - 19L
1,298 SR
Queue Stats
84W - 88L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Chinchecker
Kukulkan
Level 26
God Stats
628W - 606L
1,458 SR
Queue Stats
918W - 917L
1,550 Elo+
Solo
Fenrir
Fenrir
Knave117
Fenrir
Level 21
God Stats
3W - 1L
1,462 SR
Queue Stats
23W - 24L
1,450 Elo+
Solo
Arachne
Arachne
Ku5hB4nana
Arachne
Level 17
God Stats
6W - 6L
1,193 SR
Queue Stats
220W - 221L
1,449 Elo+
Solo
The Morrigan
The Morrigan
SIZORI
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Team Averages
Level 20
1,382 SR
1,487 Elo+

VS

Team Averages
Level 46
1,489 SR
1,439 Elo+
Thanatos
Thanatos
Caaba56
Thanatos
Level 88
God Stats
5W - 9L
1,440 SR
Queue Stats
65W - 64L
1,436 Elo+
Party 1
Hercules
Hercules
MintWeevil42687
Hercules
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,308 Elo+
Party 1
Ymir
Ymir
Papabearsosaa
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Hera
Hera
SHHARPIIEE
Hera
Level 11
God Stats
7W - 11L
1,321 SR
Queue Stats
36W - 47L
1,345 Elo+
Party 1
Tyr
Tyr
jwoodsjr123
Tyr
Level 6
God Stats
1W - 2L
1,683 SR
Queue Stats
1W - 2L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BLACKMDC
Merlin
20
5 / 5 / 19
15,922
937
24,077
16,251
5,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Chinchecker
Kukulkan
20
4 / 5 / 20
16,299
959
33,543
17,736
13,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Knave117
Fenrir
20
11 / 12 / 14
17,712
1,042
24,073
32,858
12,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Ku5hB4nana
Arachne
20
8 / 6 / 13
17,122
1,007
21,659
24,730
9,318
Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
SIZORI
The Morrigan
20
6 / 10 / 14
15,520
913
23,802
17,627
6,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caaba56
Thanatos
20
24 / 8 / 13
21,147
1,244
45,260
30,930
13,440
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
20
2 / 5 / 20
14,902
877
16,163
30,610
41,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 6 / 25
17,805
1,047
11,973
30,282
48,824
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
2 / 5 / 15
15,146
891
19,418
15,666
7,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 10 / 23
15,011
883
9,988
31,689
37,766
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
134
34
Kills
38
38
Deaths
34
80
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Merlin
BLACKMDC
Merlin
5
5
19
2.9
L
Thanatos
Caaba56
Thanatos
24
8
13
3.81
W
Kukulkan
Chinchecker
Kukulkan
4
5
20
2.8
W
Fenrir
Knave117
Fenrir
11
12
14
1.5
W
Arachne
Ku5hB4nana
Arachne
8
6
13
2.42
L
Hercules
2
5
20
2.4
L
9
6
25
3.58
L
2
5
15
1.9
W
The Morrigan
SIZORI
The Morrigan
6
10
14
1.3
L
1
10
23
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,154
Damage
102,802
109,202
Taken
139,177
47,690
Mitigated
149,000
11,573
Healing
34,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BLACKMDC
Merlin
24,077
2,511
0
0
16,251
5,892
0
4,304
11,947
58,688
0
L
Thanatos
Caaba56
Thanatos
45,260
18,973
1,552
17,762
30,930
13,440
0
15,303
14,725
0
72,451
W
Kukulkan
Chinchecker
Kukulkan
33,543
7,495
0
166
17,736
13,348
0
4,872
12,864
75,531
0
W
Fenrir
Knave117
Fenrir
24,073
11,581
0
5,438
32,858
12,704
0
10,507
22,351
0
53,312
W
Arachne
Ku5hB4nana
Arachne
21,659
14,727
0
5,412
24,730
9,318
0
5,840
18,890
0
47,852
L
Hercules
16,163
2,216
0
9,262
30,610
41,598
0
17,340
13,270
0
39,237
L
11,973
2,488
1,263
747
30,282
48,824
0
19,054
11,228
31,223
1,161
L
19,418
6,533
0
1,102
15,666
7,372
0
7,141
8,525
79,683
0
W
The Morrigan
SIZORI
The Morrigan
23,802
4,048
0
557
17,627
6,428
0
4,994
12,230
39,567
5,490
L
9,988
1,970
0
2,841
31,689
37,766
0
18,890
12,799
0
30,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,575
Gold Earned
84,011
319
Minions Killed
326
14
Camps Cleared
5
1,420,099
Distance Traveled
1,550,397
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,922
937
62
4
1
276,691
1
L
Thanatos
21,147
1,244
53
3
3
329,380
3
W
Kukulkan
16,299
959
96
6
1
261,166
1
W
Fenrir
17,712
1,042
68
4
3
336,038
0
W
Arachne
17,122
1,007
45
3
7
292,354
0
L
Hercules
14,902
877
49
3
1
325,418
0
L
Ymir
17,805
1,047
49
3
0
289,795
1
L
Hera
15,146
891
137
8
1
273,810
0
W
The Morrigan
15,520
913
48
3
2
253,850
3
L
Tyr
15,011
883
38
2
0
331,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role