Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
EastOfEden12
Pele
Level 15
God Stats
4W - 7L
1,162 SR
Queue Stats
4W - 10L
1,027 Elo+
Party 1
Cernunnos
Cernunnos
FLxFISHERMEN
Cernunnos
Level 15
God Stats
12W - 13L
1,316 SR
Queue Stats
22W - 24L
1,113 Elo+
Party 1
Amaterasu
Amaterasu
FistedBagel
Amaterasu
Level 9
God Stats
12W - 17L
1,372 SR
Queue Stats
19W - 27L
1,199 Elo+
Party 1
Ra
Ra
rockinrocker345
Ra
Level 11
God Stats
2W - 2L
1,305 SR
Queue Stats
22W - 28L
1,052 Elo+
Party 1
Team Averages
Level 15
1,331 SR
1,178 Elo+

VS

Team Averages
Level 21
1,396 SR
1,149 Elo+
Loki
Loki
CrazedKiller134
Loki
Level 29
God Stats
8W - 6L
1,484 SR
Queue Stats
9W - 7L
1,166 Elo+
Solo
Sun Wukong
Sun Wukong
JBrav_shot
Sun Wukong
Level 29
God Stats
11W - 11L
1,269 SR
Queue Stats
89W - 92L
1,347 Elo+
Solo
Jormungandr
Jormungandr
SaneNIGHT GOD
Jormungandr
Level 13
God Stats
18W - 20L
1,117 SR
Queue Stats
196W - 194L
974 Elo+
Solo
Anhur
Anhur
layeredthin
Anhur
Level 17
God Stats
17W - 17L
1,557 SR
Queue Stats
119W - 133L
1,174 Elo+
Solo
Jing Wei
Jing Wei
squishychip
Jing Wei
Level 19
God Stats
4W - 3L
1,554 SR
Queue Stats
18W - 23L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 3 / 5
10,790
415
11,081
19,298
20,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 16 / 2
9,435
363
8,623
27,399
8,446
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
FLxFISHERMEN
Cernunnos
17
3 / 8 / 0
10,620
408
12,963
22,623
8,740
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
FistedBagel
Amaterasu
14
4 / 10 / 1
10,105
389
9,210
28,351
13,294
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 11 / 4
9,063
349
9,446
29,028
10,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 2
12,859
495
21,984
16,301
6,194
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
JBrav_shot
Sun Wukong
20
15 / 0 / 10
13,934
536
30,715
22,013
27,683
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
SaneNIGHT GOD
Jormungandr
16
7 / 4 / 6
11,476
441
13,008
12,877
6,453
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 4 / 11
11,296
434
13,107
12,524
4,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
squishychip
Jing Wei
17
6 / 2 / 10
11,897
458
22,579
18,447
7,843
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
10
Kills
46
48
Deaths
12
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
5
1.5
W
13
2
2
7
L
1
16
2
0.13
L
Cernunnos
FLxFISHERMEN
Cernunnos
3
8
0
0.38
L
Amaterasu
FistedBagel
Amaterasu
4
10
1
0.45
W
Sun Wukong
JBrav_shot
Sun Wukong
15
0
10
20
W
Jormungandr
SaneNIGHT GOD
Jormungandr
7
4
6
2.5
W
5
4
11
2.63
L
0
11
4
0.18
W
Jing Wei
squishychip
Jing Wei
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,323
Damage
101,393
126,699
Taken
82,162
61,611
Mitigated
52,708
17,252
Healing
22,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,081
2,943
2,460
1,037
19,298
20,441
688
2,938
16,360
61,768
0
W
21,984
11,608
0
863
16,301
6,194
3,402
2,596
13,705
0
59,825
L
8,623
1,965
0
557
27,399
8,446
441
2,563
24,836
0
43,694
L
Cernunnos
FLxFISHERMEN
Cernunnos
12,963
6,230
0
2,592
22,623
8,740
3,775
1,424
21,199
0
63,477
L
Amaterasu
FistedBagel
Amaterasu
9,210
5,297
0
3,250
28,351
13,294
777
3,040
25,311
0
27,721
W
Sun Wukong
JBrav_shot
Sun Wukong
30,715
7,722
432
9,535
22,013
27,683
1,615
6,178
15,835
0
102,467
W
Jormungandr
SaneNIGHT GOD
Jormungandr
13,008
1,944
231
1,843
12,877
6,453
0
2,831
10,046
52,342
0
W
13,107
5,126
0
1,805
12,524
4,535
1,462
4,105
8,419
0
49,853
L
9,446
3,800
498
6,858
29,028
10,690
975
3,043
25,985
33,581
0
W
Jing Wei
squishychip
Jing Wei
22,579
17,121
510
7,654
18,447
7,843
5,295
4,817
13,630
0
78,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
61,462
316
Minions Killed
403
0
Camps Cleared
0
1,996,300
Distance Traveled
2,304,062
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,790
415
81
3
0
420,813
0
W
Loki
12,859
495
74
3
0
482,248
0
L
Pele
9,435
363
51
2
0
448,554
0
L
Cernunnos
10,620
408
91
4
0
402,641
0
L
Amaterasu
10,105
389
40
2
0
400,659
0
W
Sun Wukong
13,934
536
104
4
0
481,285
3
W
Jormungandr
11,476
441
58
2
0
433,062
0
W
Anhur
11,296
434
63
2
0
423,639
5
L
Ra
9,063
349
53
2
0
323,633
0
W
Jing Wei
11,897
458
104
4
0
483,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role