Player Matchup

Hades
Hades
Carnage51106
Hades
Level 18
God Stats
4W - 4L
1,066 SR
Queue Stats
9W - 13L
819 Elo+
Party 3
Chaac
Chaac
DrGIitch_
Chaac
Level 18
God Stats
7W - 9L
1,390 SR
Queue Stats
38W - 50L
1,323 Elo+
Party 1
Raijin
Raijin
dotted-tipzzz
Raijin
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Chang'e
Chang'e
ideportedu
Chang'e
Level 26
God Stats
5W - 0L
1,451 SR
Queue Stats
5W - 0L
1,740 Elo+
Solo
Sol
Sol
xLIVE_FIGHT_DIEx
Sol
Level 14
God Stats
12W - 11L
1,500 SR
Queue Stats
33W - 31L
1,186 Elo+
Party 1
Team Averages
Level 18
1,381 SR
1,314 Elo+

VS

Team Averages
Level 38
1,417 SR
1,217 Elo+
Artemis
Artemis
EmergentJewel54
Artemis
Level 15
God Stats
27W - 34L
1,511 SR
Queue Stats
129W - 187L
1,163 Elo+
Solo
Kali
Kali
Kaseyslove
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 208L
1,232 Elo+
Party 2
Nike
Nike
Kittenskii
Nike
Level 13
God Stats
0W - 3L
1,159 SR
Queue Stats
110W - 109L
1,138 Elo+
Party 2
Yemoja
Yemoja
LivinLifeLively-
Yemoja
Level 128
God Stats
0W - 2L
1,236 SR
Queue Stats
193W - 192L
1,401 Elo+
Party 2
Olorun
Olorun
Soulsinger27
Olorun
Level 16
God Stats
9W - 23L
1,680 SR
Queue Stats
341W - 341L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 25
11,509
1,151
14,299
11,151
7,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
DrGIitch_
Chaac
18
11 / 0 / 17
11,511
1,151
9,909
9,399
2,113
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 0 / 24
11,246
1,125
25,798
9,797
4,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
ideportedu
Chang'e
20
15 / 0 / 26
13,058
1,306
19,577
9,511
6,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 25
10,593
1,059
12,354
9,178
3,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 0
8,497
850
6,282
18,373
7,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 8 / 1
8,475
848
3,067
13,340
6,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 11 / 0
9,128
913
10,167
20,154
14,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 9 / 1
9,099
910
13,307
21,265
15,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
15
0 / 7 / 1
8,877
888
10,510
19,000
7,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
4
47
Kills
1
1
Deaths
47
117
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
25
21.5
W
Chaac
DrGIitch_
Chaac
11
0
17
19.5
L
0
12
0
0
L
0
8
1
0.06
L
1
11
0
0.09
L
0
9
1
0.06
L
Olorun
0
7
1
0.07
W
10
0
24
22
W
Chang'e
ideportedu
Chang'e
15
0
26
28
W
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,937
Damage
43,333
49,036
Taken
92,132
23,687
Mitigated
51,165
27,059
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,299
1,489
499
2,255
11,151
7,075
0
5,820
5,331
27,997
0
W
Chaac
DrGIitch_
Chaac
9,909
1,669
510
2,337
9,399
2,113
0
3,837
5,562
0
28,023
L
6,282
4,539
0
0
18,373
7,297
0
15,686
2,687
0
13,874
L
3,067
1,388
0
632
13,340
6,034
0
10,301
3,039
0
9,750
L
10,167
3,705
0
0
20,154
14,433
0
13,667
6,487
0
30,028
L
13,307
3,153
4,361
2,902
21,265
15,568
0
15,660
5,605
41,957
0
L
Olorun
10,510
6,797
1,262
1,541
19,000
7,833
0
16,714
2,286
22,698
0
W
25,798
3,849
674
3,587
9,797
4,314
0
4,523
5,274
38,275
0
W
Chang'e
ideportedu
Chang'e
19,577
2,947
7,122
7,018
9,511
6,486
0
5,674
3,837
43,801
0
W
12,354
3,230
0
3,057
9,178
3,699
0
3,963
5,215
22,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,917
Gold Earned
44,076
194
Minions Killed
160
7
Camps Cleared
0
933,438
Distance Traveled
748,695
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,509
1,151
37
4
1
193,134
0
W
Chaac
11,511
1,151
44
4
4
216,014
0
L
Artemis
8,497
850
11
1
0
128,812
0
L
Kali
8,475
848
11
1
0
130,959
0
L
Nike
9,128
913
60
6
0
172,862
0
L
Yemoja
9,099
910
51
5
0
152,552
0
L
Olorun
8,877
888
27
3
0
163,510
0
W
Raijin
11,246
1,125
29
3
0
143,425
0
W
Chang'e
13,058
1,306
58
6
1
205,735
0
W
Sol
10,593
1,059
26
3
1
175,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role