Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AmericanSensei
Cerberus
Level 67
God Stats
7W - 3L
1,320 SR
Queue Stats
50W - 43L
1,352 Elo+
Solo
Artemis
Artemis
Purplecooler
Artemis
Level 46
God Stats
48W - 42L
1,522 SR
Queue Stats
63W - 70L
1,376 Elo+
Solo
King Arthur
King Arthur
Volkaron
King Arthur
Level 126
God Stats
5W - 8L
1,624 SR
Queue Stats
177W - 157L
1,441 Elo+
Party 1
Team Averages
Level 92
1,493 SR
1,434 Elo+

VS

Team Averages
Level 73
1,602 SR
1,397 Elo+
Baba Yaga
Baba Yaga
DrFubar
Baba Yaga
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Bacchus
Bacchus
Kapton14
Bacchus
Level 104
God Stats
2W - 1L
1,791 SR
Queue Stats
27W - 26L
1,439 Elo+
Solo
Hel
Hel
KingofGamesIV
Hel
Level 44
God Stats
1W - 2L
1,697 SR
Queue Stats
2W - 4L
1,411 Elo+
Solo
Hera
Hera
Renderspite
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,497 Elo+
Solo
Heimdallr
Heimdallr
demonking75
Heimdallr
Level 83
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 1 / 16
12,349
1,029
18,672
5,835
2,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
 
Ne Zha
18
6 / 3 / 13
11,652
971
6,481
8,650
4,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
18
7 / 5 / 14
12,572
1,048
9,987
16,473
16,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Purplecooler
Artemis
17
3 / 2 / 11
11,328
944
14,019
10,700
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Volkaron
King Arthur
18
7 / 1 / 11
12,567
1,047
12,691
18,334
18,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

222

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DrFubar
Baba Yaga
17
2 / 11 / 6
10,908
909
8,132
16,218
7,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kapton14
Bacchus
16
0 / 4 / 6
10,128
844
7,495
12,604
12,673
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 3 / 9
11,531
961
9,067
12,935
7,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 5 / 3
12,138
1,012
19,459
13,199
4,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
demonking75
Heimdallr
18
2 / 6 / 9
11,515
960
10,446
12,796
4,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
29
Kills
12
12
Deaths
29
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
16
14
W
Ne Zha
 
Ne Zha
6
3
13
4.17
W
Cerberus
7
5
14
2.8
L
Baba Yaga
DrFubar
Baba Yaga
2
11
6
0.45
L
Bacchus
Kapton14
Bacchus
0
4
6
0.75
L
2
3
9
2.17
W
Artemis
Purplecooler
Artemis
3
2
11
4.25
L
6
5
3
1.5
W
King Arthur
Volkaron
King Arthur
7
1
11
12.5
L
Heimdallr
demonking75
Heimdallr
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,850
Damage
54,599
59,992
Taken
67,752
45,883
Mitigated
37,290
7,491
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,672
543
0
238
5,835
2,523
0
4,901
934
40,238
0
W
Ne Zha
 
Ne Zha
6,481
1,632
0
610
8,650
4,380
0
6,981
1,669
0
19,906
W
Cerberus
9,987
43
0
2,836
16,473
16,475
0
9,527
6,862
35,191
0
L
Baba Yaga
DrFubar
Baba Yaga
8,132
1,180
0
1,069
16,218
7,539
0
8,265
7,953
34,398
0
L
Bacchus
Kapton14
Bacchus
7,495
240
0
0
12,604
12,673
0
4,563
8,041
19,975
0
L
9,067
1,388
3,621
2,709
12,935
7,340
0
6,549
6,386
32,044
0
W
Artemis
Purplecooler
Artemis
14,019
5,814
0
0
10,700
4,255
0
8,876
1,824
0
48,473
L
19,459
6,318
0
0
13,199
4,826
0
4,908
8,291
35,118
0
W
King Arthur
Volkaron
King Arthur
12,691
2,027
0
3,807
18,334
18,250
0
13,868
4,322
0
33,931
L
Heimdallr
demonking75
Heimdallr
10,446
3,543
339
344
12,796
4,912
0
4,374
8,422
0
36,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,468
Gold Earned
56,220
269
Minions Killed
238
10
Camps Cleared
7
1,113,381
Distance Traveled
992,155
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,349
1,029
50
4
0
206,926
0
W
Ne Zha
11,652
971
22
2
2
216,278
0
W
Cerberus
12,572
1,048
81
7
0
210,314
1
L
Baba Yaga
10,908
909
46
4
0
162,680
1
L
Bacchus
10,128
844
30
3
3
207,498
0
L
Hel
11,531
961
67
6
0
211,425
0
W
Artemis
11,328
944
79
7
3
192,681
0
L
Hera
12,138
1,012
44
4
2
210,499
0
W
King Arthur
12,567
1,047
37
3
5
287,182
0
L
Heimdallr
11,515
960
51
4
2
200,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role