Player Matchup

Rama
Rama
HydroBeatz
Rama
Level 41
God Stats
10W - 13L
1,564 SR
Queue Stats
35W - 30L
1,535 Elo+
Party 2
Merlin
Merlin
Sykedout77
Merlin
Level 122
God Stats
5W - 7L
1,537 SR
Queue Stats
54W - 65L
1,471 Elo+
Party 2
Osiris
Osiris
jacked up fool1
Osiris
Level 26
God Stats
18W - 10L
1,652 SR
Queue Stats
42W - 39L
1,447 Elo+
Party 2
Team Averages
Level 63
1,585 SR
1,484 Elo+

VS

Team Averages
Level 38
1,473 SR
1,443 Elo+
Guan Yu
Guan Yu
DillySparks36
Guan Yu
Level 66
God Stats
0W - 3L
1,627 SR
Queue Stats
47W - 59L
1,390 Elo+
Party 1
Fenrir
Fenrir
Sposki
Fenrir
Level 29
God Stats
1W - 2L
1,507 SR
Queue Stats
146W - 172L
1,478 Elo+
Solo
Ra
Ra
ePyroh
Ra
Level 18
God Stats
0W - 1L
1,286 SR
Queue Stats
19W - 22L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 4
11,442
763
11,094
11,437
3,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Sykedout77
Merlin
15
5 / 3 / 8
10,782
719
13,184
7,773
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 11
9,106
607
6,745
10,700
8,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 3 / 5
10,283
686
6,933
16,234
18,428
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Sposki
Fenrir
12
6 / 4 / 1
9,702
647
5,276
13,066
5,640
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
11
0 / 8 / 4
8,349
557
7,705
10,816
3,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
9
10
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
3
3
5
1.83
W
10
4
4
3
L
Fenrir
Sposki
Fenrir
6
4
1
1.63
W
Merlin
Sykedout77
Merlin
5
3
8
3
L
Ra
0
8
4
0.25
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
19,914
29,910
Taken
40,116
14,445
Mitigated
27,534
9,314
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,933
1,450
2,036
5,620
16,234
18,428
305
5,518
10,716
0
25,710
W
11,094
9,425
0
4,631
11,437
3,409
2,106
2,853
8,584
0
38,221
L
Fenrir
Sposki
Fenrir
5,276
999
0
2,820
13,066
5,640
635
4,373
8,693
0
30,185
W
Merlin
Sykedout77
Merlin
13,184
1,082
0
680
7,773
2,183
495
2,242
5,531
64,956
0
L
Ra
7,705
978
1,118
758
10,816
3,466
135
3,466
7,350
33,177
0
W
6,745
1,978
0
4,003
10,700
8,853
420
3,219
7,481
0
26,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
28,334
158
Minions Killed
127
0
Camps Cleared
0
771,430
Distance Traveled
797,005
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,283
686
35
2
0
291,779
1
W
Rama
11,442
763
54
4
0
235,933
3
L
Fenrir
9,702
647
52
3
0
256,149
1
W
Merlin
10,782
719
89
6
0
244,183
5
L
Ra
8,349
557
40
3
0
249,077
0
W
Osiris
9,106
607
15
1
0
291,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role