Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
CaptainDodgers
Horus
Level 149
God Stats
1W - 3L
1,608 SR
Queue Stats
139W - 121L
1,738 Elo+
Party 3
King Arthur
King Arthur
IkkiDArcandia
King Arthur
Level 122
God Stats
0W - 1L
1,881 SR
Queue Stats
35W - 41L
1,415 Elo+
Party 3
Da Ji
Da Ji
RGYH
Da Ji
Level 66
God Stats
29W - 26L
1,424 SR
Queue Stats
333W - 341L
1,444 Elo+
Party 2
Anhur
Anhur
Ryzeptic
Anhur
Level 123
God Stats
7W - 8L
1,745 SR
Queue Stats
330W - 311L
1,597 Elo+
Party 2
Team Averages
Level 124
1,632 SR
1,539 Elo+

VS

Team Averages
Level 118
1,616 SR
1,482 Elo+
Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Borkers
He Bo
Level 144
God Stats
5W - 3L
1,827 SR
Queue Stats
305W - 282L
1,424 Elo+
Solo
Neith
Neith
Fratwell
Neith
Level 64
God Stats
22W - 14L
1,754 SR
Queue Stats
158W - 138L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 5 / 6
8,448
497
7,669
8,575
3,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 8
8,699
512
6,214
14,813
11,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
IkkiDArcandia
King Arthur
14
2 / 3 / 0
8,609
506
5,881
10,268
11,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
RGYH
Da Ji
14
11 / 2 / 1
9,661
568
9,691
11,784
4,182
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Ryzeptic
Anhur
13
4 / 8 / 5
8,213
483
11,482
17,104
5,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 6 / 5
9,173
540
11,438
10,618
2,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
12
2 / 5 / 6
8,366
492
5,492
12,927
8,772
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
 
Merlin
14
1 / 2 / 2
8,166
480
4,169
8,011
1,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

He Bo
Borkers
He Bo
17
12 / 3 / 3
11,173
657
11,293
10,798
3,216
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Fratwell
Neith
12
2 / 6 / 5
7,582
446
12,309
11,537
2,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
22
Kills
21
21
Deaths
22
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
6
0.8
W
Raijin
 
Raijin
4
6
5
1.08
W
Yemoja
 
Yemoja
2
5
6
1
W
Merlin
 
Merlin
1
2
2
1
W
He Bo
Borkers
He Bo
12
3
3
4.5
L
4
3
8
2.67
W
Neith
Fratwell
Neith
2
6
5
0.75
L
King Arthur
IkkiDArcandia
King Arthur
2
3
0
0.67
L
Da Ji
RGYH
Da Ji
11
2
1
5.75
L
Anhur
Ryzeptic
Anhur
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,937
Damage
44,701
62,544
Taken
53,891
36,144
Mitigated
19,341
15,507
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,669
549
0
0
8,575
3,262
1,020
5,140
3,435
44,690
0
W
Raijin
 
Raijin
11,438
1,282
0
2,269
10,618
2,995
886
1,528
9,090
51,435
0
W
Yemoja
 
Yemoja
5,492
1,478
1,073
386
12,927
8,772
138
1,401
11,526
23,800
0
W
Merlin
 
Merlin
4,169
713
0
3,711
8,011
1,692
200
591
7,420
42,524
0
W
He Bo
Borkers
He Bo
11,293
613
0
4,650
10,798
3,216
66
2,656
8,142
66,718
0
L
6,214
2,762
1,800
3,419
14,813
11,160
21
8,337
6,476
0
21,511
W
Neith
Fratwell
Neith
12,309
6,673
0
4,083
11,537
2,666
72
1,493
10,044
0
46,552
L
King Arthur
IkkiDArcandia
King Arthur
5,881
646
0
3,616
10,268
11,813
775
5,891
4,377
0
48,202
L
Da Ji
RGYH
Da Ji
9,691
1,761
0
1,971
11,784
4,182
0
6,313
5,471
0
47,765
L
Anhur
Ryzeptic
Anhur
11,482
7,228
0
4,701
17,104
5,727
882
6,711
10,393
0
49,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,630
Gold Earned
44,460
346
Minions Killed
365
0
Camps Cleared
0
1,581,336
Distance Traveled
1,492,944
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,448
497
79
5
0
296,485
0
W
Raijin
9,173
540
82
5
0
264,063
3
W
Yemoja
8,366
492
23
1
0
292,780
3
W
Merlin
8,166
480
82
5
0
339,802
5
W
He Bo
11,173
657
112
7
0
321,451
0
L
Horus
8,699
512
31
2
0
338,637
1
W
Neith
7,582
446
66
4
0
274,848
6
L
King Arthur
8,609
506
87
5
0
300,294
0
L
Da Ji
9,661
568
74
4
0
369,293
3
L
Anhur
8,213
483
75
4
0
276,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role