Player Matchup

The Morrigan
The Morrigan
King_Azura24
The Morrigan
Level 14
God Stats
0W - 2L
1,149 SR
Queue Stats
22W - 27L
1,552 Elo+
Party 1
Da Ji
Da Ji
SquadingOut
Da Ji
Level 13
God Stats
0W - 4L
1,126 SR
Queue Stats
93W - 113L
1,285 Elo+
Party 1
Janus
Janus
luciddreww
Janus
Level 28
God Stats
10W - 15L
1,426 SR
Queue Stats
147W - 198L
1,331 Elo+
Party 1
Team Averages
Level 18
1,233 SR
1,389 Elo+

VS

Team Averages
Level 37
1,195 SR
1,256 Elo+
Chaac
Chaac
JuliusRoehrich
Chaac
Level 65
God Stats
2W - 1L
1,380 SR
Queue Stats
172W - 160L
1,230 Elo+
Party 2
Poseidon
Poseidon
KopfnussKalle_1
Poseidon
Level 17
God Stats
3W - 9L
1,241 SR
Queue Stats
99W - 111L
1,229 Elo+
Party 2
Set
Set
jtebar701
Set
Level 29
God Stats
1W - 0L
963 SR
Queue Stats
28W - 38L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
King_Azura24
The Morrigan
16
4 / 3 / 6
11,744
618
5,976
13,608
4,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
4 / 9 / 4
11,085
583
9,923
17,947
7,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
15
4 / 8 / 5
11,568
609
14,310
16,254
4,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 10
13,825
728
20,058
16,008
19,100
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
16
3 / 6 / 11
12,349
650
6,267
12,150
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 6 / 4
13,413
706
12,179
19,169
8,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
20
20
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
L
The Morrigan
King_Azura24
The Morrigan
4
3
6
2.33
W
Poseidon
3
6
11
1.42
L
4
9
4
0.67
W
8
6
4
1.67
L
Janus
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
38,504
47,809
Taken
47,327
16,907
Mitigated
31,911
4,744
Healing
21,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,058
4,147
0
9,517
16,008
19,100
2,018
5,668
10,340
0
69,391
L
The Morrigan
King_Azura24
The Morrigan
5,976
1,988
0
1,240
13,608
4,994
137
1,917
11,635
54,779
0
W
Poseidon
6,267
617
0
2,917
12,150
4,472
310
7,731
4,419
41,409
0
L
9,923
3,070
0
210
17,947
7,151
152
2,401
15,546
0
21,086
W
12,179
7,171
0
9,062
19,169
8,339
538
6,942
12,227
0
69,102
L
Janus
14,310
527
250
3,044
16,254
4,762
174
1,993
14,261
63,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
39,587
177
Minions Killed
208
0
Camps Cleared
0
948,767
Distance Traveled
1,043,752
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,825
728
95
5
0
387,904
5
L
The Morrigan
11,744
618
71
4
0
328,527
1
W
Poseidon
12,349
650
50
3
0
301,111
1
L
Da Ji
11,085
583
28
1
0
309,873
0
W
Set
13,413
706
63
3
0
354,737
3
L
Janus
11,568
609
78
4
0
310,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role