Player Matchup

Sun Wukong
Sun Wukong
Gravity Hares
Sun Wukong
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,422 Elo+
Party 1
Baba Yaga
Baba Yaga
addr5
Baba Yaga
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
bewildered_husky
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,579 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,483 Elo+

VS

Team Averages
Level 58
1,752 SR
1,413 Elo+
Merlin
Merlin
OfekAzu
Merlin
Level 62
God Stats
3W - 1L
1,737 SR
Queue Stats
26W - 23L
1,462 Elo+
Solo
Odin
Odin
VascoFerreiraa
Odin
Level 44
God Stats
17W - 8L
1,666 SR
Queue Stats
186W - 194L
1,394 Elo+
Solo
Medusa
Medusa
menut112
Medusa
Level 69
God Stats
16W - 9L
1,854 SR
Queue Stats
147W - 169L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gravity Hares
Sun Wukong
20
5 / 7 / 6
16,468
610
16,830
30,520
39,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
addr5
Baba Yaga
20
4 / 5 / 6
15,875
588
25,579
21,029
8,943
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
17
5 / 10 / 8
15,862
587
21,711
27,957
12,366
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OfekAzu
Merlin
20
6 / 5 / 12
17,754
658
23,557
21,002
7,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 4 / 10
18,467
684
23,761
28,878
34,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
menut112
Medusa
20
5 / 5 / 14
17,188
637
19,218
24,107
8,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
14
Kills
22
22
Deaths
14
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gravity Hares
Sun Wukong
5
7
6
1.14
W
Merlin
OfekAzu
Merlin
6
5
12
2.4
W
11
4
10
4
L
Baba Yaga
addr5
Baba Yaga
4
5
6
1.4
L
Heimdallr
5
10
8
0.9
W
Medusa
menut112
Medusa
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,120
Damage
66,536
79,506
Taken
73,987
60,592
Mitigated
51,187
16,983
Healing
24,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gravity Hares
Sun Wukong
16,830
4,100
721
6,610
30,520
39,283
19
9,682
20,838
0
74,960
W
Merlin
OfekAzu
Merlin
23,557
730
0
8,264
21,002
7,977
355
5,981
15,021
140,671
0
W
23,761
3,003
0
10,281
28,878
34,615
0
9,437
19,441
0
80,163
L
Baba Yaga
addr5
Baba Yaga
25,579
1,401
0
6,262
21,029
8,943
678
6,602
14,427
109,631
0
L
Heimdallr
21,711
9,136
0
3,390
27,957
12,366
0
7,343
20,614
0
57,525
W
Medusa
menut112
Medusa
19,218
8,743
368
5,231
24,107
8,595
1,362
10,356
13,751
0
122,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,205
Gold Earned
53,409
255
Minions Killed
357
0
Camps Cleared
0
1,307,659
Distance Traveled
1,671,710
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,468
610
92
3
0
505,739
5
W
Merlin
17,754
658
137
5
0
497,264
6
W
Odin
18,467
684
67
2
0
662,151
4
L
Baba Yaga
15,875
588
96
4
0
444,626
1
L
Heimdallr
15,862
587
67
2
0
357,294
3
W
Medusa
17,188
637
153
6
0
512,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role