Player Matchup

Fenrir
Fenrir
Justimb
Fenrir
Level 104
God Stats
2W - 1L
1,703 SR
Queue Stats
31W - 30L
1,349 Elo+
Party 2
Anhur
Anhur
LaxbroQ14
Anhur
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 23L
1,287 Elo+
Party 2
Merlin
Merlin
Yer New Mommy
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,414 Elo+
Party 2
Team Averages
Level 64
1,568 SR
1,350 Elo+

VS

Team Averages
Level 21
1,457 SR
1,282 Elo+
Ymir
Ymir
Jwuq
Ymir
Level 19
God Stats
0W - 4L
1,265 SR
Queue Stats
153W - 143L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Patrick GE Star
Kukulkan
Level 15
God Stats
1W - 6L
1,308 SR
Queue Stats
14W - 11L
1,039 Elo+
Party 1
Hou Yi
Hou Yi
wentzlvania93
Hou Yi
Level 28
God Stats
0W - 2L
1,797 SR
Queue Stats
50W - 68L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Justimb
Fenrir
20
8 / 9 / 12
17,628
678
22,907
31,811
37,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
LaxbroQ14
Anhur
20
4 / 8 / 9
16,631
640
9,958
18,918
7,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 7
17,633
678
27,977
18,313
8,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jwuq
Ymir
19
5 / 9 / 9
15,847
610
6,693
29,154
12,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
7 / 7 / 9
17,628
678
20,304
18,416
7,325
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 6 / 9
18,579
715
24,850
24,448
12,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
22
Kills
22
22
Deaths
22
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Justimb
Fenrir
8
9
12
1.56
L
Ymir
Jwuq
Ymir
5
9
9
1.06
W
Anhur
LaxbroQ14
Anhur
4
8
9
1.06
L
Kukulkan
7
7
9
1.64
W
10
5
7
2.7
L
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,842
Damage
51,847
69,042
Taken
72,018
52,720
Mitigated
32,364
15,958
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Justimb
Fenrir
22,907
5,821
0
7,605
31,811
37,247
76
10,068
21,743
1,385
87,004
L
Ymir
Jwuq
Ymir
6,693
496
0
1,330
29,154
12,619
0
13,689
15,465
56,995
0
W
Anhur
LaxbroQ14
Anhur
9,958
6,649
0
37
18,918
7,082
2,366
10,226
8,692
0
48,869
L
Kukulkan
20,304
1,230
0
680
18,416
7,325
122
8,686
9,730
98,452
0
W
27,977
563
546
7,770
18,313
8,391
1,750
7,071
11,242
134,203
0
L
24,850
12,681
532
3,118
24,448
12,420
487
6,980
17,468
0
103,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,892
Gold Earned
52,054
288
Minions Killed
279
0
Camps Cleared
0
1,234,879
Distance Traveled
1,190,418
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,628
678
66
3
0
415,426
3
L
Ymir
15,847
610
69
3
0
371,985
0
W
Anhur
16,631
640
54
2
0
397,561
0
L
Kukulkan
17,628
678
119
5
0
402,009
0
W
Merlin
17,633
678
168
6
0
421,892
0
L
Hou Yi
18,579
715
91
4
0
416,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role