Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
6W - 7L
1,220 SR
Queue Stats
107W - 148L
1,116 Elo+
Solo
King Arthur
King Arthur
SilverRhinoBBG
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
961 Elo+
Solo
Ymir
Ymir
Snollyy
Ymir
Level 21
God Stats
1W - 2L
1,335 SR
Queue Stats
11W - 9L
1,187 Elo+
Solo
Anubis
Anubis
TheeBigTuna11
Anubis
Level 25
God Stats
6W - 7L
1,211 SR
Queue Stats
35W - 43L
1,040 Elo+
Party 1
Skadi
Skadi
stoneyguy4444
Skadi
Level 27
God Stats
0W - 1L
1,313 SR
Queue Stats
44W - 60L
1,032 Elo+
Party 1
Team Averages
Level 22
1,316 SR
1,067 Elo+

VS

Team Averages
Level 21
1,298 SR
1,137 Elo+
Ratatoskr
Ratatoskr
Aclausy
Ratatoskr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,125 Elo+
Solo
Fenrir
Fenrir
Fyre Prince
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,361 Elo+
Solo
Olorun
Olorun
GamingKingStriTV
Olorun
Level 26
God Stats
5W - 4L
1,153 SR
Queue Stats
403W - 335L
1,119 Elo+
Solo
Sun Wukong
Sun Wukong
Wukong_503
Sun Wukong
Level 8
God Stats
58W - 66L
1,208 SR
Queue Stats
516W - 485L
881 Elo+
Solo
Aphrodite
Aphrodite
itsVitalittyy
Aphrodite
Level 17
God Stats
21W - 18L
1,129 SR
Queue Stats
92W - 91L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
7 / 7 / 5
14,998
429
14,122
29,212
16,041
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
SilverRhinoBBG
King Arthur
18
0 / 12 / 4
12,217
349
2,428
20,526
6,683
Ymir
Snollyy
Ymir
20
7 / 7 / 10
16,261
465
24,113
36,305
41,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 9 / 8
15,794
451
35,827
26,138
11,904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
3 / 13 / 13
15,066
430
30,913
36,613
14,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aclausy
Ratatoskr
20
17 / 4 / 10
18,679
534
35,516
31,315
22,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
19
7 / 7 / 10
15,666
448
18,318
26,015
9,975
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 5 / 16
18,163
519
29,261
27,761
17,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Wukong_503
Sun Wukong
20
11 / 6 / 7
16,986
485
25,620
29,972
33,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
itsVitalittyy
Aphrodite
20
1 / 6 / 21
14,689
420
7,246
20,667
8,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
112
26
Kills
48
48
Deaths
28
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
7
5
1.36
W
Ratatoskr
Aclausy
Ratatoskr
17
4
10
5.5
W
Fenrir
7
7
10
1.71
W
12
5
16
4
L
King Arthur
SilverRhinoBBG
King Arthur
0
12
4
0.17
L
Ymir
Snollyy
Ymir
7
7
10
1.71
L
9
9
8
1.44
W
Sun Wukong
Wukong_503
Sun Wukong
11
6
7
2.42
W
Aphrodite
itsVitalittyy
Aphrodite
1
6
21
1.92
L
3
13
13
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,403
Damage
115,961
148,794
Taken
135,730
90,127
Mitigated
91,800
32,700
Healing
60,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,122
3,458
291
9,819
29,212
16,041
579
6,931
22,281
0
82,213
W
Ratatoskr
Aclausy
Ratatoskr
35,516
16,487
665
6,331
31,315
22,225
4,108
14,362
16,953
0
131,928
W
Fenrir
18,318
3,956
157
4,405
26,015
9,975
615
12,140
13,875
0
63,545
W
29,261
16,667
4,312
11,613
27,761
17,333
1,558
14,094
13,667
118,593
0
L
King Arthur
SilverRhinoBBG
King Arthur
2,428
580
0
0
20,526
6,683
235
3,230
17,296
0
27,973
L
Ymir
Snollyy
Ymir
24,113
2,218
0
79
36,305
41,269
735
8,774
27,531
86,769
0
L
35,827
2,373
1,351
9,618
26,138
11,904
1,071
6,436
19,702
107,872
0
W
Sun Wukong
Wukong_503
Sun Wukong
25,620
5,776
0
6,862
29,972
33,957
4,114
9,283
20,689
672
111,270
W
Aphrodite
itsVitalittyy
Aphrodite
7,246
567
15,009
11,263
20,667
8,310
670
10,061
10,606
43,933
0
L
30,913
14,882
342
11,200
36,613
14,230
4,199
11,808
24,805
0
127,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,336
Gold Earned
84,183
534
Minions Killed
619
0
Camps Cleared
0
2,558,781
Distance Traveled
3,188,761
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,998
429
90
3
0
515,956
1
W
Ratatoskr
18,679
534
149
4
0
725,240
2
W
Fenrir
15,666
448
65
2
0
659,623
2
W
Olorun
18,163
519
173
5
0
620,671
4
L
King Arthur
12,217
349
31
1
0
493,912
0
L
Ymir
16,261
465
107
3
0
590,117
2
L
Anubis
15,794
451
155
4
0
462,834
0
W
Sun Wukong
16,986
485
152
4
0
544,438
2
W
Aphrodite
14,689
420
80
2
0
638,789
0
L
Skadi
15,066
430
151
4
0
495,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role