Player Matchup

Olorun
Olorun
Irie22
Olorun
Level 19
God Stats
1W - 2L
1,514 SR
Queue Stats
21W - 26L
1,443 Elo+
Solo
Mercury
Mercury
Queltalas13
Mercury
Level 20
God Stats
7W - 5L
1,500 SR
Queue Stats
125W - 123L
1,410 Elo+
Solo
Hachiman
Hachiman
Teslagromi
Hachiman
Level 8
God Stats
1W - 2L
1,228 SR
Queue Stats
1W - 3L
1,053 Elo+
Solo
Hou Yi
Hou Yi
Yocie
Hou Yi
Level 24
God Stats
20W - 22L
1,886 SR
Queue Stats
107W - 133L
1,536 Elo+
Solo
Nox
Nox
eltioperico
Nox
Level 20
God Stats
8W - 7L
1,886 SR
Queue Stats
24W - 13L
1,525 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,393 Elo+

VS

Team Averages
Level 21
1,489 SR
1,396 Elo+
Neith
Neith
Baru105
Neith
Level 39
God Stats
22W - 28L
1,483 SR
Queue Stats
51W - 59L
1,398 Elo+
Party 2
Izanami
Izanami
OooWee
Izanami
Level 16
God Stats
4W - 1L
1,794 SR
Queue Stats
12W - 17L
1,291 Elo+
Party 2
Ymir
Ymir
nurielco10
Ymir
Level 5
God Stats
2W - 1L
1,501 SR
Queue Stats
3W - 3L
1,375 Elo+
Party 2
Sun Wukong
Sun Wukong
psisya
Sun Wukong
Level 27
God Stats
6W - 6L
1,265 SR
Queue Stats
111W - 102L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
Никебокер
Zhong Kui
Level 18
God Stats
6W - 9L
1,402 SR
Queue Stats
53W - 51L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Irie22
Olorun
6
1 / 1 / 0
3,659
610
1,220
2,408
595
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Mercury
Queltalas13
Mercury
1
0 / 0 / 0
1,110
185
0
0
0
Hachiman
Teslagromi
Hachiman
5
1 / 2 / 0
3,339
557
662
1,933
451
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Yocie
Hou Yi
5
1 / 1 / 1
3,404
567
1,318
2,660
636
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
2,655
443
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baru105
Neith
5
0 / 0 / 1
3,375
563
914
1,179
229
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
OooWee
Izanami
6
1 / 1 / 0
3,720
620
1,042
2,311
414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 1
3,293
549
351
1,978
814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
psisya
Sun Wukong
6
0 / 1 / 1
3,590
598
941
2,162
725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 0 / 0
4,380
730
1,410
2,232
972
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Baru105
Neith
0
0
1
0.5
L
Olorun
Irie22
Olorun
1
1
0
1
W
Izanami
OooWee
Izanami
1
1
0
1
L
Mercury
Queltalas13
Mercury
0
0
0
0
L
Hachiman
Teslagromi
Hachiman
1
2
0
0.5
L
Hou Yi
Yocie
Hou Yi
1
1
1
1.5
L
0
0
0
0
W
0
1
1
0.5
W
Sun Wukong
psisya
Sun Wukong
0
1
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,200
Damage
4,658
7,001
Taken
9,862
1,682
Mitigated
3,154
1,730
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baru105
Neith
914
328
99
526
1,179
229
60
0
1,179
0
10,277
L
Olorun
Irie22
Olorun
1,220
773
0
768
2,408
595
480
286
2,122
11,696
0
W
Izanami
OooWee
Izanami
1,042
628
0
966
2,311
414
0
0
2,311
0
15,755
L
Mercury
Queltalas13
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Teslagromi
Hachiman
662
373
0
0
1,933
451
0
558
1,375
0
6,681
L
Hou Yi
Yocie
Hou Yi
1,318
537
0
962
2,660
636
0
917
1,743
0
7,627
L
0
0
0
0
0
0
0
0
0
911
0
W
351
82
0
0
1,978
814
0
0
1,978
3,990
0
W
Sun Wukong
psisya
Sun Wukong
941
0
0
500
2,162
725
264
1,165
997
0
10,725
W
1,410
202
0
757
2,232
972
1,190
55
2,177
13,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,167
Gold Earned
18,358
41
Minions Killed
95
0
Camps Cleared
0
341,375
Distance Traveled
520,752
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,375
563
15
3
0
86,889
1
L
Olorun
3,659
610
16
3
0
88,863
0
W
Izanami
3,720
620
36
6
0
98,347
0
L
Mercury
1,110
185
0
0
0
0
0
L
Hachiman
3,339
557
12
2
0
92,519
0
L
Hou Yi
3,404
567
12
2
0
93,392
0
L
Nox
2,655
443
1
0
0
66,601
0
W
Ymir
3,293
549
4
1
0
107,554
1
W
Sun Wukong
3,590
598
19
3
0
137,849
0
W
Zhong Kui
4,380
730
21
4
0
90,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role