Player Matchup

Ah Puch
Ah Puch
C L 0 U D NJ
Ah Puch
Level 108
God Stats
11W - 8L
1,240 SR
Queue Stats
327W - 263L
1,512 Elo+
Party 2
Neith
Neith
Dastan_Herci
Neith
Level 28
God Stats
16W - 9L
1,659 SR
Queue Stats
25W - 26L
1,465 Elo+
Solo
Sobek
Sobek
one nut wally
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 41L
1,492 Elo+
Party 2
Team Averages
Level 54
1,466 SR
1,490 Elo+

VS

Team Averages
Level 29
1,472 SR
1,508 Elo+
Thor
Thor
Haole_Hugger
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Anubis
Anubis
Xx_DavidX01_xX
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Party 1
Ymir
Ymir
nAngelo69
Ymir
Level 72
God Stats
1W - 2L
1,415 SR
Queue Stats
14W - 39L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C L 0 U D NJ
Ah Puch
15
16 / 0 / 9
11,633
831
17,077
6,402
2,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 14
10,271
734
10,855
6,685
2,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 3 / 18
11,185
799
8,997
15,874
15,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 16 / 2
7,385
528
2,668
16,977
4,102
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 6 / 1
9,457
676
5,306
10,742
3,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
11
1 / 7 / 2
8,127
581
4,043
16,842
8,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
28
Kills
4
4
Deaths
29
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
C L 0 U D NJ
Ah Puch
16
0
9
20.5
W
5
1
14
12
L
0
16
2
0.06
L
3
6
1
0.58
L
Ymir
1
7
2
0.29
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
12,017
28,961
Taken
44,561
20,234
Mitigated
16,262
12,660
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
C L 0 U D NJ
Ah Puch
17,077
327
359
3,365
6,402
2,299
862
2,371
4,031
54,364
0
W
10,855
5,172
0
3,406
6,685
2,491
1,143
1,535
5,150
0
42,173
L
2,668
623
0
1,090
16,977
4,102
0
9,844
7,133
240
12,109
L
5,306
330
520
1,659
10,742
3,952
0
6,514
4,228
48,084
0
L
Ymir
4,043
702
624
612
16,842
8,208
0
10,060
6,782
15,147
0
W
8,997
818
624
4,906
15,874
15,444
300
6,356
9,518
25,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
24,969
143
Minions Killed
130
0
Camps Cleared
0
654,035
Distance Traveled
627,483
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,633
831
72
5
0
207,032
1
W
Neith
10,271
734
55
4
0
230,638
3
L
Thor
7,385
528
28
2
0
183,591
0
L
Anubis
9,457
676
69
5
0
220,829
1
L
Ymir
8,127
581
33
2
0
223,063
1
W
Sobek
11,185
799
16
1
0
216,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role