Player Matchup

Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
WhiskeyPrince
Ymir
Level 39
God Stats
43W - 55L
1,392 SR
Queue Stats
109W - 158L
1,282 Elo+
Party 1
Neith
Neith
littledynamite
Neith
Level 148
God Stats
9W - 12L
1,541 SR
Queue Stats
114W - 122L
1,403 Elo+
Party 1
Hera
Hera
qwejoyuiop
Hera
Level 79
God Stats
2W - 2L
1,229 SR
Queue Stats
117W - 159L
1,380 Elo+
Party 1
Team Averages
Level 112
1,432 SR
1,413 Elo+

VS

Team Averages
Level 77
1,553 SR
1,477 Elo+
Scylla
Scylla
Dirkfit
Scylla
Level 55
God Stats
13W - 21L
1,462 SR
Queue Stats
281W - 309L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
Zen1th
Erlang Shen
Level 99
God Stats
6W - 2L
1,718 SR
Queue Stats
42W - 34L
1,500 Elo+
Solo
Artio
Artio
imaria1998
Artio
Level 18
God Stats
4W - 3L
1,387 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 2
Skadi
Skadi
llKarma
Skadi
Level 131
God Stats
16W - 14L
1,571 SR
Queue Stats
19W - 21L
1,496 Elo+
Party 2
Ra
Ra
superninjafy
Ra
Level 84
God Stats
50W - 32L
1,629 SR
Queue Stats
579W - 498L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
12 / 0 / 4
13,288
664
15,117
17,354
12,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
 
Fenrir
16
8 / 2 / 7
12,047
602
10,720
13,083
6,273
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 14
11,068
553
5,580
10,707
10,080
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 1 / 11
11,071
554
15,088
8,677
3,397
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 3 / 7
12,673
634
10,360
8,324
3,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dirkfit
Scylla
12
1 / 6 / 1
8,061
403
4,736
9,522
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Zen1th
Erlang Shen
13
5 / 8 / 0
10,080
504
10,092
23,513
12,462
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
8
0 / 12 / 1
6,371
319
1,019
13,949
5,514
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
llKarma
Skadi
13
0 / 8 / 0
7,810
391
4,571
14,473
3,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 9 / 2
9,608
480
10,460
16,628
8,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
41
Kills
6
7
Deaths
43
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
0
4
14
W
Fenrir
 
Fenrir
8
2
7
5.75
L
Scylla
Dirkfit
Scylla
1
6
1
0.25
W
4
1
14
11
L
Erlang Shen
Zen1th
Erlang Shen
5
8
0
0.63
L
Artio
0
12
1
0.04
W
7
1
11
12.5
L
Skadi
llKarma
Skadi
0
8
0
0
W
10
3
7
4.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,865
Damage
30,878
58,145
Taken
78,085
35,641
Mitigated
32,696
25,780
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,117
3,077
239
11,682
17,354
12,540
77
8,430
8,924
89,779
0
W
Fenrir
 
Fenrir
10,720
2,130
0
6,093
13,083
6,273
1,351
871
12,212
0
69,980
L
Scylla
Dirkfit
Scylla
4,736
499
0
680
9,522
2,414
0
2,804
6,718
36,587
0
W
5,580
712
0
1,325
10,707
10,080
148
3,152
7,555
22,341
0
L
Erlang Shen
Zen1th
Erlang Shen
10,092
6,171
0
5,225
23,513
12,462
0
12,207
11,306
0
48,514
L
Artio
1,019
186
27
732
13,949
5,514
0
6,106
7,843
10,050
0
W
15,088
8,782
0
3,829
8,677
3,397
4,032
1,277
7,400
0
72,918
L
Skadi
llKarma
Skadi
4,571
2,475
0
4,120
14,473
3,842
0
3,200
11,273
0
50,789
W
10,360
2,427
0
2,612
8,324
3,351
391
3,594
4,730
74,262
0
L
10,460
1,673
1,020
4,144
16,628
8,464
0
12,464
4,164
80,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,147
Gold Earned
41,930
532
Minions Killed
394
0
Camps Cleared
0
1,902,903
Distance Traveled
1,541,003
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,288
664
158
8
0
377,542
0
W
Fenrir
12,047
602
97
5
0
421,196
5
L
Scylla
8,061
403
75
4
0
286,065
2
W
Ymir
11,068
553
44
2
0
377,828
1
L
Erlang Shen
10,080
504
66
3
0
368,359
3
L
Artio
6,371
319
10
1
0
270,791
4
W
Neith
11,071
554
102
5
0
340,088
3
L
Skadi
7,810
391
81
4
0
313,683
5
W
Hera
12,673
634
131
7
0
386,249
0
L
Ra
9,608
480
162
8
0
302,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role