Player Matchup

Sobek
Sobek
 
Sobek
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Baruch_Ata
Neith
Level 26
God Stats
52W - 32L
1,610 SR
Queue Stats
52W - 33L
1,451 Elo+
Party 1
Zeus
Zeus
LilTeper
Zeus
Level 62
God Stats
114W - 94L
1,578 SR
Queue Stats
198W - 200L
1,450 Elo+
Party 1
Team Averages
Level 46
1,563 SR
1,467 Elo+

VS

Team Averages
Level 58
1,440 SR
1,302 Elo+
Pele
Pele
PetBer96
Pele
Level 29
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Ymir
Ymir
SkjeivAgurk
Ymir
Level 77
God Stats
1W - 2L
1,280 SR
Queue Stats
175W - 179L
1,349 Elo+
Party 2
Izanami
Izanami
lokusgg5
Izanami
Level 69
God Stats
0W - 2L
1,688 SR
Queue Stats
13W - 17L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 3 / 16
8,840
680
6,386
13,834
9,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
13
5 / 4 / 12
9,904
762
11,753
10,102
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
15 / 1 / 4
11,531
887
18,834
5,301
1,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 8 / 1
8,821
679
4,500
13,894
4,618
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 6 / 4
8,866
682
4,711
15,086
6,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
lokusgg5
Izanami
12
2 / 6 / 3
9,015
693
8,993
12,801
3,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
7
8
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
16
2.67
W
Neith
5
4
12
2.75
W
Zeus
15
1
4
17
L
Pele
3
8
1
0.44
L
2
6
4
0.67
L
Izanami
lokusgg5
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
18,204
29,237
Taken
41,781
14,959
Mitigated
14,894
11,246
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,386
407
624
4,520
13,834
9,635
552
2,112
11,722
14,180
0
W
Neith
11,753
5,520
1,026
4,220
10,102
3,480
1,505
1,526
8,576
0
28,093
W
Zeus
18,834
1,526
451
405
5,301
1,844
886
1,077
4,224
66,004
0
L
Pele
4,500
565
0
1,573
13,894
4,618
0
7,878
6,016
0
36,676
L
4,711
159
0
722
15,086
6,283
0
8,165
6,921
32,339
0
L
Izanami
lokusgg5
Izanami
8,993
6,358
0
653
12,801
3,993
0
9,198
3,603
0
33,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
26,702
140
Minions Killed
144
0
Camps Cleared
0
682,887
Distance Traveled
648,458
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,840
680
9
1
0
258,340
2
W
Neith
9,904
762
36
3
0
205,069
0
W
Zeus
11,531
887
95
7
0
219,478
0
L
Pele
8,821
679
49
4
0
206,789
2
L
Ymir
8,866
682
41
3
0
220,721
2
L
Izanami
9,015
693
54
4
0
220,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role