Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DhabneyII
Sobek
Level 18
God Stats
3W - 0L
1,898 SR
Queue Stats
6W - 2L
1,452 Elo+
Party 1
Nox
Nox
dead_shot_win
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,298 Elo+
Party 1
Team Averages
Level 28
1,633 SR
1,417 Elo+

VS

Team Averages
Level 14
1,401 SR
1,097 Elo+
Sobek
Sobek
Z3R0N4U7U5
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,058 Elo+
Solo
Ra
Ra
shadowofwar80
Ra
Level 21
God Stats
22W - 36L
1,203 SR
Queue Stats
259W - 301L
1,162 Elo+
Solo
Arachne
Arachne
straggly_gamma
Arachne
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 2 / 6
8,920
811
8,822
8,799
3,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
DhabneyII
Sobek
11
5 / 1 / 11
8,211
746
5,510
9,271
5,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 3 / 9
8,276
752
7,714
7,413
2,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 8 / 4
6,874
625
4,151
15,138
9,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 4 / 2
7,482
680
7,672
5,527
1,732
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 5 / 3
7,008
637
2,034
7,324
3,421
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
6
6
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
6
5.5
W
Sobek
DhabneyII
Sobek
5
1
11
10.5
L
Sobek
1
8
4
0.38
W
4
3
9
2.83
L
3
4
2
1
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
13,857
25,483
Taken
27,989
11,523
Mitigated
14,851
8,502
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,822
3,164
0
3,169
8,799
3,370
224
2,993
5,806
0
20,858
W
Sobek
DhabneyII
Sobek
5,510
345
636
3,504
9,271
5,424
341
5,102
4,169
14,372
0
L
Sobek
4,151
796
0
552
15,138
9,698
56
8,978
6,160
8,436
0
W
7,714
1,229
195
998
7,413
2,729
943
3,768
3,645
21,889
0
L
7,672
1,292
825
157
5,527
1,732
178
2,082
3,445
28,017
0
L
2,034
1,510
0
381
7,324
3,421
63
2,164
5,160
0
4,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
21,364
73
Minions Killed
63
0
Camps Cleared
0
573,546
Distance Traveled
453,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,920
811
25
2
0
181,743
0
W
Sobek
8,211
746
18
2
0
204,723
0
L
Sobek
6,874
625
11
1
0
164,219
0
W
Nox
8,276
752
30
3
0
187,080
0
L
Ra
7,482
680
43
4
0
145,672
0
L
Arachne
7,008
637
9
1
0
143,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role