Player Matchup

He Bo
He Bo
GamingNerd MnK
He Bo
Level 140
God Stats
8W - 4L
1,602 SR
Queue Stats
399W - 360L
1,608 Elo+
Solo
Agni
Agni
LHbaquito22
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 125L
1,619 Elo+
Solo
Chaac
Chaac
OlMusty
Chaac
Level 159
God Stats
2W - 2L
1,652 SR
Queue Stats
301W - 271L
1,563 Elo+
Party 1
Chang'e
Chang'e
Omar sB5542
Chang'e
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 161L
1,582 Elo+
Solo
Vulcan
Vulcan
strayedwarrior
Vulcan
Level 128
God Stats
4W - 3L
1,297 SR
Queue Stats
251W - 225L
1,589 Elo+
Party 1
Team Averages
Level 136
1,510 SR
1,592 Elo+

VS

Team Averages
Level 139
1,568 SR
1,568 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HelesAshi
Hun Batz
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 153L
1,654 Elo+
Solo
Pele
Pele
amapletree
Pele
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 48L
1,548 Elo+
Solo
Bacchus
Bacchus
iTzKracKerjacK
Bacchus
Level 128
God Stats
3W - 0L
1,839 SR
Queue Stats
229W - 227L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
9,061
604
10,125
12,360
4,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 3 / 7
10,456
697
11,094
11,010
4,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
OlMusty
Chaac
17
4 / 7 / 8
10,211
681
19,035
30,086
26,134
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Omar sB5542
Chang'e
17
3 / 4 / 8
9,945
663
8,871
14,235
11,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

16
1 / 7 / 8
9,703
647
11,845
11,208
5,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
5 / 1 / 15
11,320
755
18,954
9,204
7,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
 
Chang'e
19
4 / 2 / 16
11,221
748
7,330
12,571
9,064
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
HelesAshi
Hun Batz
17
3 / 5 / 16
10,199
680
14,943
15,068
15,004
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 4 / 8
12,270
818
17,968
17,267
8,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 17
11,818
788
10,240
17,732
20,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
14
Kills
27
27
Deaths
14
40
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
15
12.5
W
Chang'e
 
Chang'e
4
2
16
6
L
1
6
9
0.92
W
Hun Batz
HelesAshi
Hun Batz
3
5
16
2.2
L
5
3
7
2.83
L
Chaac
OlMusty
Chaac
4
7
8
1.14
L
Chang'e
Omar sB5542
Chang'e
3
4
8
1.75
W
11
4
8
3.75
W
4
2
17
6.25
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,970
Damage
69,435
78,899
Taken
71,842
52,072
Mitigated
59,680
33,012
Healing
39,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,954
4,090
1,755
1,365
9,204
7,287
1,210
4,605
4,599
44,659
0
W
Chang'e
 
Chang'e
7,330
193
15,167
7,785
12,571
9,064
1,174
8,270
4,301
18,015
0
L
10,125
244
2,367
1,517
12,360
4,753
275
5,054
7,306
18,195
0
W
Hun Batz
HelesAshi
Hun Batz
14,943
1,110
397
1,754
15,068
15,004
655
10,243
4,825
0
29,699
L
11,094
674
2,744
3,295
11,010
4,436
44
4,520
6,490
29,278
0
L
Chaac
OlMusty
Chaac
19,035
2,311
89
9,222
30,086
26,134
119
15,518
14,568
0
40,179
L
Chang'e
Omar sB5542
Chang'e
8,871
555
8,083
5,695
14,235
11,563
106
6,797
7,438
21,561
0
W
17,968
3,494
979
4,566
17,267
8,177
914
9,473
7,794
0
45,059
W
10,240
1,291
2,144
3,413
17,732
20,148
670
9,344
8,388
16,699
0
L
11,845
2,818
0
0
11,208
5,186
21
4,635
6,573
34,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,376
Gold Earned
56,828
149
Minions Killed
174
0
Camps Cleared
0
1,333,642
Distance Traveled
1,484,850
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,320
755
56
4
0
294,863
5
W
Chang'e
11,221
748
19
1
0
313,076
5
L
He Bo
9,061
604
18
1
0
246,043
1
W
Hun Batz
10,199
680
24
2
0
266,113
4
L
Agni
10,456
697
28
2
0
298,859
4
L
Chaac
10,211
681
22
1
0
266,744
1
L
Chang'e
9,945
663
27
2
0
249,090
1
W
Pele
12,270
818
62
4
0
305,693
2
W
Bacchus
11,818
788
13
1
0
305,105
1
L
Vulcan
9,703
647
54
4
0
272,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role