Player Matchup

Geb
Geb
Bardock404
Geb
Level 22
God Stats
5W - 0L
1,913 SR
Queue Stats
47W - 43L
1,434 Elo+
Party 2
Janus
Janus
ENDShiroyasha
Janus
Level 39
God Stats
1W - 3L
1,121 SR
Queue Stats
169W - 210L
1,389 Elo+
Solo
Heimdallr
Heimdallr
Ednator
Heimdallr
Level 125
God Stats
6W - 4L
1,440 SR
Queue Stats
190W - 194L
1,487 Elo+
Party 2
Sol
Sol
GodGokuSSJ
Sol
Level 148
God Stats
5W - 5L
1,827 SR
Queue Stats
209W - 194L
1,520 Elo+
Party 2
Thor
Thor
Loannes
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,276 Elo+
Party 2
Team Averages
Level 70
1,560 SR
1,421 Elo+

VS

Team Averages
Level 22
1,500 SR
1,239 Elo+
Sobek
Sobek
AmaraZaiaZoe
Sobek
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
234W - 242L
1,409 Elo+
Solo
Neith
Neith
D4n1lim
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,251 Elo+
Solo
Zhong Kui
Zhong Kui
n11nN-
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
queruza
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,011 Elo+
Party 1
Nox
Nox
rtyhrtyr
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 24
11,898
744
10,371
19,348
21,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
10 / 3 / 18
12,892
806
14,421
12,587
5,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Ednator
Heimdallr
20
14 / 4 / 14
13,277
830
24,742
17,469
8,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
12 / 4 / 17
13,033
815
24,594
15,736
6,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Loannes
Thor
18
2 / 5 / 23
11,026
689
7,635
14,843
12,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
11,060
691
8,230
19,984
25,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
D4n1lim
Neith
20
3 / 7 / 11
11,663
729
15,353
16,360
7,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
n11nN-
Zhong Kui
16
3 / 8 / 7
9,957
622
6,921
16,484
8,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
queruza
Cu Chulainn
18
5 / 11 / 9
11,773
736
20,778
24,392
23,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 7 / 10
10,941
684
11,754
11,904
5,226
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
64
39
Kills
19
20
Deaths
40
96
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
7
8
1.29
W
1
4
24
3.25
L
Neith
D4n1lim
Neith
3
7
11
1.21
W
10
3
18
6.33
W
Heimdallr
Ednator
Heimdallr
14
4
14
5.25
W
12
4
17
5.13
W
Thor
Loannes
Thor
2
5
23
2.7
L
Zhong Kui
n11nN-
Zhong Kui
3
8
7
0.81
L
Cu Chulainn
queruza
Cu Chulainn
5
11
9
0.86
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,763
Damage
63,036
79,983
Taken
89,124
54,827
Mitigated
69,948
37,202
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,230
441
1,475
5,368
19,984
25,909
0
10,324
9,660
16,788
0
W
10,371
1,089
3,787
5,181
19,348
21,911
203
6,559
12,789
19,645
0
L
Neith
D4n1lim
Neith
15,353
5,714
1,566
5,721
16,360
7,065
1,480
7,724
8,634
0
34,499
W
14,421
2,719
2,813
2,337
12,587
5,436
537
4,404
8,183
28,440
0
W
Heimdallr
Ednator
Heimdallr
24,742
11,593
5,269
6,436
17,469
8,632
1,183
6,966
10,503
0
50,452
W
24,594
7,630
1,244
5,699
15,736
6,414
3,075
5,922
9,814
44,583
0
W
Thor
Loannes
Thor
7,635
1,128
2,378
2,058
14,843
12,434
414
6,147
8,696
0
18,459
L
Zhong Kui
n11nN-
Zhong Kui
6,921
0
409
2,155
16,484
8,549
36
9,495
6,989
19,723
0
L
Cu Chulainn
queruza
Cu Chulainn
20,778
3,766
0
3,420
24,392
23,199
0
14,806
9,586
5,841
22,955
L
11,754
682
79
0
11,904
5,226
0
7,037
4,867
32,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,126
Gold Earned
55,394
162
Minions Killed
137
0
Camps Cleared
0
1,438,724
Distance Traveled
1,231,702
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,060
691
12
1
0
226,999
0
W
Geb
11,898
744
7
0
0
319,843
0
L
Neith
11,663
729
37
2
0
240,252
1
W
Janus
12,892
806
42
3
0
283,217
2
W
Heimdallr
13,277
830
61
4
0
308,723
1
W
Sol
13,033
815
38
2
0
262,762
0
W
Thor
11,026
689
14
1
0
264,179
0
L
Zhong Kui
9,957
622
30
2
0
218,536
1
L
Cu Chulainn
11,773
736
11
1
0
279,118
0
L
Nox
10,941
684
47
3
0
266,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role