Player Matchup

Scylla
Scylla
Diamond II
BPS Up
Scylla
Diamond II
Level 52
God Stats
12W - 11L
1,366 SR
Queue Stats
297W - 191L
2,096 MMR
Party 1
Odin
Odin
Diamond IV
HomieFoolMike
Odin
Diamond IV
Level 115
God Stats
80W - 41L
1,818 SR
Queue Stats
268W - 272L
1,880 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
McGeeBayPackers
Sun Wukong
Diamond V
Level 151
God Stats
17W - 11L
1,729 SR
Queue Stats
407W - 401L
1,786 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,638 SR
1,921 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,593 SR
1,741 MMR
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
Merkabuh
Chaac
Diamond IV
Level 156
God Stats
6W - 5L
1,563 SR
Queue Stats
115W - 116L
1,850 MMR
Solo
Hades
Hades
Diamond V
jonnycash29
Hades
Diamond V
Level 116
God Stats
13W - 8L
1,717 SR
Queue Stats
62W - 67L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BPS Up
Scylla
20
7 / 5 / 9
18,903
630
26,605
22,667
11,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 7 / 13
17,570
586
19,849
28,705
39,410
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
McGeeBayPackers
Sun Wukong
20
10 / 3 / 8
19,251
642
31,486
34,730
40,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
PersephoneHeimdallrAchillesSobekAphrodite

VS

Bans
Hou YiXing TianKukulkanKumbhakarnaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
3 / 9 / 11
18,670
622
21,427
38,143
38,699
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Merkabuh
Chaac
20
6 / 5 / 6
17,675
589
29,414
33,826
32,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 6 / 8
19,744
658
21,876
28,587
17,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
20
Kills
15
15
Deaths
20
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
9
11
0.94
L
Scylla
BPS Up
Scylla
7
5
9
2.3
L
3
7
13
1.36
L
Sun Wukong
McGeeBayPackers
Sun Wukong
10
3
8
4.67
W
Chaac
Merkabuh
Chaac
6
5
6
1.8
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,940
Damage
72,717
86,102
Taken
100,556
91,415
Mitigated
89,231
25,969
Healing
33,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,427
3,952
0
7,346
38,143
38,699
480
12,785
25,358
8,935
89,336
L
Scylla
BPS Up
Scylla
26,605
1,853
0
5,310
22,667
11,572
37
8,461
14,206
180,310
0
L
19,849
6,764
1,213
5,711
28,705
39,410
933
7,962
20,743
223
85,468
L
Sun Wukong
McGeeBayPackers
Sun Wukong
31,486
8,351
461
13,274
34,730
40,433
787
11,180
23,550
0
91,469
W
Chaac
Merkabuh
Chaac
29,414
5,764
0
14,339
33,826
32,712
1,965
8,990
24,836
8,127
129,226
W
21,876
1,650
1,349
10,375
28,587
17,820
2,568
5,189
23,398
149,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,724
Gold Earned
56,089
316
Minions Killed
395
0
Camps Cleared
0
1,653,954
Distance Traveled
1,558,899
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,670
622
75
3
0
507,597
1
L
Scylla
18,903
630
168
6
0
538,602
6
L
Odin
17,570
586
66
2
0
526,747
10
L
Sun Wukong
19,251
642
82
3
0
588,605
7
W
Chaac
17,675
589
107
4
0
558,971
0
W
Hades
19,744
658
213
7
0
492,331
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role