Player Matchup

Hercules
Hercules
DefinefromPS
Hercules
Level 24
God Stats
1W - 0L
1,531 SR
Queue Stats
34W - 22L
1,802 Elo+
Party 1
Scylla
Scylla
DivinityMaxito
Scylla
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 122L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Friezah
Heimdallr
Level 148
God Stats
1W - 0L
1,524 SR
Queue Stats
25W - 7L
1,603 Elo+
Party 1
Zeus
Zeus
Mastard
Zeus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,960 Elo+
Party 1
Odin
Odin
TAINZYYY
Odin
Level 147
God Stats
2W - 2L
1,618 SR
Queue Stats
32W - 45L
1,709 Elo+
Party 1
Team Averages
Level 118
1,535 SR
1,717 Elo+

VS

Team Averages
Level 59
1,481 SR
1,551 Elo+
Olorun
Olorun
BELL0TA
Olorun
Level 29
God Stats
1W - 2L
1,431 SR
Queue Stats
121W - 98L
1,610 Elo+
Solo
Sobek
Sobek
DeyterJSV
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,635 Elo+
Solo
Merlin
Merlin
Futurxsm
Merlin
Level 112
God Stats
2W - 2L
1,649 SR
Queue Stats
93W - 104L
1,514 Elo+
Solo
Cerberus
Cerberus
GT Tontog GT
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,463 Elo+
Solo
Vamana
Vamana
Sk8terSloth
Vamana
Level 97
God Stats
0W - 2L
1,324 SR
Queue Stats
28W - 30L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DefinefromPS
Hercules
15
7 / 2 / 23
9,226
923
8,806
12,832
13,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 1 / 20
9,528
953
11,871
5,474
2,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Friezah
Heimdallr
16
5 / 2 / 28
9,654
965
13,336
7,928
3,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Mastard
Zeus
17
12 / 2 / 16
10,725
1,073
22,451
6,580
2,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
14
5 / 4 / 16
8,920
892
7,912
7,581
3,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BELL0TA
Olorun
14
3 / 7 / 3
8,031
803
3,734
10,545
7,256
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
DeyterJSV
Sobek
12
1 / 8 / 2
7,135
714
2,354
17,845
21,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Futurxsm
Merlin
11
0 / 6 / 2
6,510
651
5,412
10,178
3,615
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
GT Tontog GT
Cerberus
16
4 / 7 / 5
9,135
914
7,572
17,019
16,839
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
13
2 / 7 / 3
7,291
729
4,536
13,759
10,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
25
35
Kills
10
11
Deaths
35
103
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
BELL0TA
Olorun
3
7
3
0.64
W
Hercules
DefinefromPS
Hercules
7
2
23
9.25
L
Sobek
DeyterJSV
Sobek
1
8
2
0.25
W
6
1
20
16
W
Heimdallr
Friezah
Heimdallr
5
2
28
9.5
L
Merlin
Futurxsm
Merlin
0
6
2
0.17
L
Cerberus
GT Tontog GT
Cerberus
4
7
5
0.93
W
Zeus
Mastard
Zeus
12
2
16
10
L
Vamana
2
7
3
0.5
W
Odin
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,376
Damage
23,608
40,395
Taken
69,346
24,874
Mitigated
60,004
15,829
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BELL0TA
Olorun
3,734
1,352
2,046
1,627
10,545
7,256
689
6,455
4,090
10,918
0
W
Hercules
DefinefromPS
Hercules
8,806
2,691
0
6,478
12,832
13,091
330
5,904
6,928
0
10,113
L
Sobek
DeyterJSV
Sobek
2,354
50
1,006
2,798
17,845
21,361
52
9,909
7,935
7,553
0
W
11,871
1,530
1,228
825
5,474
2,231
1,173
3,450
2,024
29,575
0
W
Heimdallr
Friezah
Heimdallr
13,336
7,089
904
1,896
7,928
3,553
2,992
3,910
4,018
0
27,644
L
Merlin
Futurxsm
Merlin
5,412
199
0
762
10,178
3,615
246
4,517
5,661
11,013
0
L
Cerberus
GT Tontog GT
Cerberus
7,572
222
1,100
3,375
17,019
16,839
269
7,570
9,449
12,094
0
W
Zeus
Mastard
Zeus
22,451
1,781
1,019
2,619
6,580
2,230
800
2,695
3,885
43,467
0
L
Vamana
4,536
1,736
1,016
2,840
13,759
10,933
452
5,871
7,885
0
14,136
W
Odin
7,912
441
459
401
7,581
3,769
973
3,113
4,468
0
9,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
38,102
113
Minions Killed
71
0
Camps Cleared
0
876,690
Distance Traveled
790,246
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,031
803
24
2
0
120,007
0
W
Hercules
9,226
923
1
0
0
185,848
0
L
Sobek
7,135
714
2
0
0
191,180
0
W
Scylla
9,528
953
43
4
0
180,990
5
W
Heimdallr
9,654
965
27
3
0
182,707
2
L
Merlin
6,510
651
15
2
0
136,837
1
L
Cerberus
9,135
914
17
2
0
157,331
0
W
Zeus
10,725
1,073
41
4
0
162,933
1
L
Vamana
7,291
729
13
1
0
184,891
1
W
Odin
8,920
892
1
0
0
164,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role