Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Braner94
Cu Chulainn
Gold II
Level 149
God Stats
6W - 3L
1,478 SR
Queue Stats
276W - 286L
1,494 MMR
Solo
Heimdallr
Heimdallr
Gold I
MashogaLemur
Heimdallr
Gold I
Level 149
God Stats
27W - 21L
1,467 SR
Queue Stats
338W - 326L
1,531 MMR
Solo
Fenrir
Fenrir
Silver I
Vixbag
Fenrir
Silver I
Level 154
God Stats
4W - 6L
1,640 SR
Queue Stats
86W - 81L
1,518 MMR
Solo
Nemesis
Nemesis
Silver I
zarakke
Nemesis
Silver I
Level 64
God Stats
2W - 3L
1,281 SR
Queue Stats
10W - 13L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,473 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,500 SR
1,501 MMR
Ares
Ares
Gold IV
Calyxo
Ares
Gold IV
Level 153
God Stats
0W - 2L
1,733 SR
Queue Stats
65W - 64L
1,483 MMR
Solo
Anhur
Anhur
Gold V
SoloShow
Anhur
Gold V
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 80L
1,474 MMR
Solo
Thoth
Thoth
Gold I
Yoyonidas
Thoth
Gold I
Level 142
God Stats
3W - 9L
1,449 SR
Queue Stats
144W - 139L
1,576 MMR
Party 1
Susano
Susano
Gold IV
lokaso1616
Susano
Gold IV
Level 70
God Stats
4W - 5L
1,526 SR
Queue Stats
190W - 158L
1,371 MMR
Party 1
King Arthur
King Arthur
Gold I
renatoxz
King Arthur
Gold I
Level 125
God Stats
10W - 14L
1,292 SR
Queue Stats
201W - 191L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 8 / 12
19,763
549
25,598
23,567
9,841
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Braner94
Cu Chulainn
20
7 / 6 / 15
19,419
539
37,540
42,066
59,732
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heimdallr
MashogaLemur
Heimdallr
20
15 / 5 / 8
23,683
658
37,138
25,716
11,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Vixbag
Fenrir
20
9 / 7 / 13
21,431
595
21,434
53,388
67,328
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
zarakke
Nemesis
20
5 / 7 / 6
19,078
530
14,322
29,749
12,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
The MorriganPersephoneThorOdinSobek

VS

Bans
YemojaKumbhakarnaBacchusKuzenboHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Calyxo
Ares
20
1 / 8 / 17
16,170
449
19,382
32,669
47,142
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
SoloShow
Anhur
20
8 / 10 / 5
19,085
530
19,464
36,773
32,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
Yoyonidas
Thoth
20
8 / 5 / 8
18,002
500
34,221
23,386
10,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
lokaso1616
Susano
20
12 / 5 / 10
18,251
507
27,494
30,609
25,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
renatoxz
King Arthur
20
4 / 11 / 9
16,042
446
24,893
38,112
62,005
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
82
39
Kills
33
33
Deaths
39
54
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
8
12
1.13
W
Cu Chulainn
Braner94
Cu Chulainn
7
6
15
2.42
L
Ares
Calyxo
Ares
1
8
17
1.19
W
Heimdallr
MashogaLemur
Heimdallr
15
5
8
3.8
L
Anhur
SoloShow
Anhur
8
10
5
1.05
W
Fenrir
Vixbag
Fenrir
9
7
13
2.21
L
Thoth
Yoyonidas
Thoth
8
5
8
2.4
L
Susano
lokaso1616
Susano
12
5
10
3.4
L
King Arthur
renatoxz
King Arthur
4
11
9
0.77
W
Nemesis
zarakke
Nemesis
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,032
Damage
125,454
174,486
Taken
161,549
161,302
Mitigated
178,463
55,288
Healing
32,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,598
1,123
0
6,533
23,567
9,841
2,491
11,398
12,169
170,427
0
W
Cu Chulainn
Braner94
Cu Chulainn
37,540
6,713
0
14,328
42,066
59,732
2,983
12,755
29,011
15,975
107,625
L
Ares
Calyxo
Ares
19,382
904
0
1,525
32,669
47,142
0
8,922
23,747
73,990
0
W
Heimdallr
MashogaLemur
Heimdallr
37,138
19,042
0
7,890
25,716
11,402
6,208
8,469
17,247
0
219,282
L
Anhur
SoloShow
Anhur
19,464
7,660
0
7,732
36,773
32,874
979
4,243
32,530
0
154,928
W
Fenrir
Vixbag
Fenrir
21,434
9,300
0
19,057
53,388
67,328
3,546
15,793
37,259
0
105,518
L
Thoth
Yoyonidas
Thoth
34,221
851
245
8,860
23,386
10,858
536
4,293
19,093
155,272
0
L
Susano
lokaso1616
Susano
27,494
6,074
0
3,895
30,609
25,584
0
7,504
23,105
0
136,426
L
King Arthur
renatoxz
King Arthur
24,893
2,490
0
10,006
38,112
62,005
326
9,489
28,623
2,557
103,547
W
Nemesis
zarakke
Nemesis
14,322
5,102
0
7,480
29,749
12,999
531
8,802
20,947
0
142,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,374
Gold Earned
87,550
921
Minions Killed
856
0
Camps Cleared
0
3,389,209
Distance Traveled
3,452,151
49
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
19,763
549
242
7
0
635,037
20
W
Cu Chulainn
19,419
539
159
4
0
663,073
8
L
Ares
16,170
449
80
2
0
695,053
22
W
Heimdallr
23,683
658
284
8
0
660,843
14
L
Anhur
19,085
530
214
6
0
668,668
5
W
Fenrir
21,431
595
89
2
0
696,776
6
L
Thoth
18,002
500
237
7
0
704,104
14
L
Susano
18,251
507
168
5
0
741,936
5
L
King Arthur
16,042
446
157
4
0
642,390
9
W
Nemesis
19,078
530
147
4
0
733,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role