Player Matchup

Ah Puch
Ah Puch
Bronze I
lilmaster2000
Ah Puch
Bronze I
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
843 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,500 SR
843 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,500 SR
1,500 MMR
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
3 / 8 / 0
18,017
693
21,060
26,038
22,492
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
LokiHe BoHelChaacBakasura

VS

Bans
Ah Muzen CabCamazotzIzanamiKaliKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
8 / 3 / 0
19,387
746
20,016
26,521
30,632
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
8
8
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
8
3
0
2.67
L
Ah Puch
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
20,016
26,038
Taken
26,521
22,492
Mitigated
30,632
5,339
Healing
189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
20,016
5,545
0
189
26,521
30,632
1,072
21,116
5,405
134,877
1,574
L
Ah Puch
21,060
1,250
0
5,339
26,038
22,492
378
19,848
6,190
159,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,017
Gold Earned
19,387
222
Minions Killed
165
0
Camps Cleared
0
332,173
Distance Traveled
398,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
19,387
746
165
6
0
398,241
1
L
Ah Puch
18,017
693
222
9
0
332,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role