Player Matchup

Serqet
Serqet
Bombboi
Serqet
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 140L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
ClappageTDFC
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 53L
1,650 Elo+
Party 1
Thoth
Thoth
CrimsonEcriture
Thoth
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 1
Mulan
Mulan
DarkZenithx
Mulan
Level 129
God Stats
6W - 12L
1,312 SR
Queue Stats
309W - 296L
1,578 Elo+
Party 1
Ao Kuang
Ao Kuang
Hauseu
Ao Kuang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 156L
1,418 Elo+
Solo
Team Averages
Level 123
1,462 SR
1,559 Elo+

VS

Team Averages
Level 91
1,604 SR
1,547 Elo+
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kirbensis
Jormungandr
Level 137
God Stats
8W - 3L
1,829 SR
Queue Stats
455W - 447L
1,549 Elo+
Solo
Artio
Artio
Shadow1474
Artio
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,695 Elo+
Solo
Geb
Geb
TheDivineChief
Geb
Level 106
God Stats
15W - 13L
1,689 SR
Queue Stats
826W - 849L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bombboi
Serqet
16
1 / 3 / 9
9,524
595
5,818
11,036
4,830
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 4 / 9
11,260
704
22,204
14,131
6,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 1 / 7
12,581
786
22,524
9,701
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 10
9,447
590
8,852
16,804
21,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Hauseu
Ao Kuang
16
2 / 4 / 9
9,886
618
4,594
13,352
6,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 5 / 6
11,945
747
12,487
15,188
7,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
 
Merlin
19
5 / 3 / 9
11,870
742
17,455
11,634
5,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Kirbensis
Jormungandr
19
3 / 3 / 13
11,583
724
15,633
21,458
23,450
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
16
0 / 3 / 12
10,890
681
6,132
17,719
20,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

19
4 / 2 / 8
10,965
685
8,639
20,739
21,954
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
65
16
Kills
17
17
Deaths
16
44
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
5
6
1.6
W
Merlin
 
Merlin
5
3
9
3.17
L
Serqet
Bombboi
Serqet
1
3
9
1.83
L
5
4
9
2.38
L
8
1
7
11.5
L
0
5
10
1
L
Ao Kuang
Hauseu
Ao Kuang
2
4
9
1.63
W
Jormungandr
Kirbensis
Jormungandr
3
3
13
3.17
W
Artio
0
3
12
2
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,992
Damage
60,346
65,024
Taken
86,738
43,222
Mitigated
79,551
28,794
Healing
28,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,487
2,361
2,025
2,430
15,188
7,753
1,573
10,349
4,736
0
19,143
W
Merlin
 
Merlin
17,455
442
2,602
1,948
11,634
5,669
1,630
7,609
3,767
59,896
0
L
Serqet
Bombboi
Serqet
5,818
615
3,052
2,631
11,036
4,830
1,194
7,045
3,991
0
6,629
L
22,204
6,072
5,539
5,352
14,131
6,013
1,129
10,646
3,485
42,992
0
L
22,524
406
1,976
1,942
9,701
4,690
1,077
8,613
1,088
58,742
0
L
8,852
530
1,898
2,875
16,804
21,033
248
11,965
4,839
705
11,987
L
Ao Kuang
Hauseu
Ao Kuang
4,594
763
221
3,308
13,352
6,656
11
9,381
3,971
10,722
0
W
Jormungandr
Kirbensis
Jormungandr
15,633
2,383
3,302
4,725
21,458
23,450
1,331
10,791
10,667
54,416
0
W
Artio
6,132
692
2,825
2,473
17,719
20,725
364
9,263
8,456
13,616
432
W
8,639
343
2,553
3,504
20,739
21,954
437
11,946
8,426
22,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
57,253
170
Minions Killed
205
0
Camps Cleared
0
1,375,914
Distance Traveled
1,366,189
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,945
747
17
1
0
304,006
4
W
Merlin
11,870
742
98
6
0
232,579
2
L
Serqet
9,524
595
3
0
0
264,897
6
L
Nu Wa
11,260
704
51
3
0
270,639
0
L
Thoth
12,581
786
96
6
0
285,005
0
L
Mulan
9,447
590
10
1
0
252,681
0
L
Ao Kuang
9,886
618
10
1
0
302,692
0
W
Jormungandr
11,583
724
64
4
0
274,960
2
W
Artio
10,890
681
15
1
0
276,486
1
W
Geb
10,965
685
11
1
0
278,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role