Player Matchup

Merlin
Merlin
JC xJeSuSFrEaKx
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
SudsyFever26
Hel
Level 19
God Stats
13W - 24L
1,457 SR
Queue Stats
79W - 87L
1,418 Elo+
Solo
Heimdallr
Heimdallr
SupernalSwing92
Heimdallr
Level 14
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 4L
1,113 Elo+
Solo
He Bo
He Bo
Ysera cx
He Bo
Level 27
God Stats
10W - 6L
1,881 SR
Queue Stats
33W - 29L
1,388 Elo+
Solo
Da Ji
Da Ji
obrunotrix
Da Ji
Level 29
God Stats
8W - 5L
1,619 SR
Queue Stats
346W - 389L
1,225 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,329 Elo+

VS

Team Averages
Level 20
1,571 SR
1,232 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
17W - 20L
1,670 SR
Queue Stats
91W - 122L
1,240 Elo+
Party 2
Skadi
Skadi
BlackWidowx55
Skadi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,091 Elo+
Solo
Set
Set
Jumpysweatdaddy
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,258 Elo+
Party 2
Anubis
Anubis
KoofieLSD
Anubis
Level 29
God Stats
1W - 3L
1,685 SR
Queue Stats
8W - 12L
1,332 Elo+
Party 1
Osiris
Osiris
Quadly_Dank
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 4
10,488
375
9,906
21,277
7,694
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
1 / 3 / 10
11,059
395
12,254
14,569
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
SupernalSwing92
Heimdallr
3
0 / 2 / 0
7,009
250
740
1,500
300
He Bo
Ysera cx
He Bo
20
13 / 3 / 2
13,699
489
24,947
16,588
6,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
20
10 / 1 / 7
13,169
470
15,163
20,116
12,634
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
5 / 2 / 4
14,145
505
9,644
27,551
22,946
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
5 / 4 / 4
12,969
463
18,617
12,549
5,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 9 / 3
11,965
427
8,238
16,968
12,681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
KoofieLSD
Anubis
20
6 / 5 / 1
13,128
469
12,470
18,353
10,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
16
0 / 6 / 5
10,050
359
3,510
15,997
19,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
26
Kills
18
19
Deaths
26
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
2
4
3.5
W
5
4
4
1.75
L
2
10
4
0.4
W
2
9
3
0.39
W
Anubis
KoofieLSD
Anubis
6
5
1
1.3
W
Osiris
0
6
5
0.42
L
1
3
10
2
L
Heimdallr
SupernalSwing92
Heimdallr
0
2
0
0
L
He Bo
Ysera cx
He Bo
13
3
2
4.67
L
Da Ji
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,010
Damage
52,479
74,050
Taken
91,418
31,864
Mitigated
70,644
27,503
Healing
20,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,644
1,266
0
9,330
27,551
22,946
1,330
15,746
11,805
51,229
245
W
18,617
8,630
0
2,077
12,549
5,421
3,022
4,113
8,436
0
87,692
L
9,906
3,227
0
1,660
21,277
7,694
408
8,054
13,223
48,875
0
W
8,238
4,853
0
576
16,968
12,681
989
5,202
11,766
0
65,083
W
Anubis
KoofieLSD
Anubis
12,470
789
867
7,495
18,353
10,531
1,702
12,547
5,806
92,451
0
W
Osiris
3,510
430
219
0
15,997
19,065
482
9,499
6,498
529
22,887
L
12,254
1,076
7,296
5,169
14,569
5,091
581
3,902
10,667
54,652
0
L
Heimdallr
SupernalSwing92
Heimdallr
740
487
0
0
1,500
300
0
0
1,500
0
2,459
L
He Bo
Ysera cx
He Bo
24,947
2,439
0
6,065
16,588
6,145
333
7,676
8,912
91,932
0
L
Da Ji
15,163
2,658
0
7,313
20,116
12,634
1,242
2,806
17,310
0
75,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,424
Gold Earned
62,257
384
Minions Killed
525
0
Camps Cleared
0
1,993,560
Distance Traveled
2,123,553
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,145
505
58
2
0
468,810
0
W
Skadi
12,969
463
145
5
0
467,869
0
L
Merlin
10,488
375
65
2
0
409,612
3
W
Set
11,965
427
117
4
0
469,075
0
W
Anubis
13,128
469
173
6
0
338,061
0
W
Osiris
10,050
359
32
1
0
379,738
0
L
Hel
11,059
395
84
3
0
482,805
1
L
Heimdallr
7,009
250
1
0
0
39,188
0
L
He Bo
13,699
489
122
4
0
462,098
0
L
Da Ji
13,169
470
112
4
0
599,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role