Player Matchup

Ne Zha
Ne Zha
FOONG
Ne Zha
Level 122
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 5L
1,638 Elo+
Party 1
Ra
Ra
PacProdigy
Ra
Level 112
God Stats
0W - 1L
1,320 SR
Queue Stats
8W - 8L
1,620 Elo+
Party 1
Hercules
Hercules
Sherlock74
Hercules
Level 120
God Stats
2W - 3L
1,706 SR
Queue Stats
40W - 52L
1,376 Elo+
Party 1
Team Averages
Level 118
1,433 SR
1,545 Elo+

VS

Team Averages
Level 115
1,476 SR
1,611 Elo+
Horus
Horus
TheManeOG
Horus
Level 126
God Stats
18W - 14L
1,652 SR
Queue Stats
69W - 53L
1,635 Elo+
Party 2
Baba Yaga
Baba Yaga
ivaxXTy
Baba Yaga
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 119L
1,552 Elo+
Solo
King Arthur
King Arthur
xEpIcGaMeRx97
King Arthur
Level 125
God Stats
2W - 4L
1,277 SR
Queue Stats
103W - 74L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FOONG
Ne Zha
13
0 / 7 / 4
10,708
535
8,686
19,426
12,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 3 / 0
12,912
646
16,515
13,160
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sherlock74
Hercules
13
0 / 4 / 5
10,801
540
11,177
20,594
17,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
TheManeOG
Horus
15
3 / 2 / 8
13,448
672
12,656
20,856
15,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
ivaxXTy
Baba Yaga
17
6 / 3 / 6
12,680
634
16,950
12,809
5,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
xEpIcGaMeRx97
King Arthur
17
5 / 1 / 9
13,230
662
14,296
18,466
23,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
14
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FOONG
Ne Zha
0
7
4
0.29
L
6
3
0
2
L
Hercules
Sherlock74
Hercules
0
4
5
0.63
W
Horus
TheManeOG
Horus
3
2
8
3.5
W
Baba Yaga
ivaxXTy
Baba Yaga
6
3
6
3
W
King Arthur
xEpIcGaMeRx97
King Arthur
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,378
Damage
43,902
53,180
Taken
52,131
35,386
Mitigated
44,608
15,909
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FOONG
Ne Zha
8,686
1,277
0
3,076
19,426
12,576
0
6,519
12,907
0
43,496
L
16,515
703
4,231
4,233
13,160
5,527
0
5,382
7,778
84,565
0
L
Hercules
Sherlock74
Hercules
11,177
1,244
0
4,369
20,594
17,283
0
6,359
13,983
12,085
20,610
W
Horus
TheManeOG
Horus
12,656
7,153
5,856
7,832
20,856
15,679
1,688
9,588
11,268
0
46,985
W
Baba Yaga
ivaxXTy
Baba Yaga
16,950
670
0
2,177
12,809
5,200
1,421
2,949
9,860
84,161
0
W
King Arthur
xEpIcGaMeRx97
King Arthur
14,296
2,355
975
4,813
18,466
23,729
768
8,241
10,225
0
54,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
39,358
201
Minions Killed
210
0
Camps Cleared
0
1,119,739
Distance Traveled
1,142,749
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,708
535
47
2
0
357,656
11
L
Ra
12,912
646
125
6
0
400,539
1
L
Hercules
10,801
540
29
1
0
361,544
6
W
Horus
13,448
672
42
2
0
378,761
5
W
Baba Yaga
12,680
634
101
5
0
358,055
2
W
King Arthur
13,230
662
67
3
0
405,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role