Player Matchup

King Arthur
King Arthur
FlashAndQuick
King Arthur
Level 22
God Stats
27W - 22L
1,460 SR
Queue Stats
59W - 52L
1,349 Elo+
Solo
Odin
Odin
LMYS
Odin
Level 20
God Stats
2W - 1L
1,630 SR
Queue Stats
13W - 13L
1,409 Elo+
Solo
Merlin
Merlin
Sowercrowd
Merlin
Level 29
God Stats
10W - 6L
1,553 SR
Queue Stats
11W - 8L
1,437 Elo+
Solo
Scylla
Scylla
inverness12
Scylla
Level 28
God Stats
2W - 1L
1,488 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo
Hades
Hades
nnneelsoonn
Hades
Level 16
God Stats
43W - 22L
1,682 SR
Queue Stats
50W - 46L
1,642 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,460 Elo+

VS

Team Averages
Level 17
1,572 SR
1,290 Elo+
Sobek
Sobek
Eustark
Sobek
Level 17
God Stats
20W - 8L
1,715 SR
Queue Stats
247W - 244L
1,397 Elo+
Solo
Neith
Neith
MastersPhysician
Neith
Level 24
God Stats
30W - 25L
1,581 SR
Queue Stats
121W - 149L
1,282 Elo+
Solo
Merlin
Merlin
SoulUpBringer
Merlin
Level 15
God Stats
5W - 9L
1,507 SR
Queue Stats
21W - 27L
1,466 Elo+
Solo
Set
Set
XHero1
Set
Level 15
God Stats
0W - 4L
1,373 SR
Queue Stats
0W - 5L
1,071 Elo+
Solo
Bellona
Bellona
bloodcurseZ
Bellona
Level 12
God Stats
2W - 1L
1,685 SR
Queue Stats
348W - 372L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlashAndQuick
King Arthur
20
10 / 3 / 21
15,672
1,119
37,010
21,060
20,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
LMYS
Odin
20
6 / 2 / 21
15,067
1,076
15,404
17,729
17,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Sowercrowd
Merlin
20
19 / 2 / 18
16,979
1,213
52,470
12,612
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
14
0 / 0 / 0
8,810
629
0
0
0
19
5 / 2 / 11
13,030
931
19,225
11,442
11,911
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eustark
Sobek
19
3 / 6 / 5
13,249
946
15,284
31,367
47,989
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 11 / 5
12,675
905
16,674
26,869
8,888
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 5 / 4
13,260
947
15,519
17,452
6,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
XHero1
Set
17
1 / 8 / 2
11,682
834
4,882
29,483
10,657
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bellona
bloodcurseZ
Bellona
19
1 / 10 / 5
12,347
882
5,186
27,716
12,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
40
Kills
9
9
Deaths
40
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
Eustark
Sobek
3
6
5
0.92
W
King Arthur
FlashAndQuick
King Arthur
10
3
21
6.83
W
Odin
LMYS
Odin
6
2
21
8.25
L
2
11
5
0.41
L
2
5
4
0.8
W
Merlin
Sowercrowd
Merlin
19
2
18
14
L
Set
XHero1
Set
1
8
2
0.25
L
Bellona
bloodcurseZ
Bellona
1
10
5
0.35
W
Scylla
0
0
0
0
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,109
Damage
57,545
62,843
Taken
132,887
55,751
Mitigated
86,669
10,685
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Eustark
Sobek
15,284
1,380
1,122
4,570
31,367
47,989
0
16,368
14,999
26,081
0
W
King Arthur
FlashAndQuick
King Arthur
37,010
7,286
0
5,358
21,060
20,620
0
8,524
12,536
0
75,477
W
Odin
LMYS
Odin
15,404
2,658
710
947
17,729
17,569
0
9,600
8,129
0
36,999
L
16,674
8,661
0
2,067
26,869
8,888
0
14,169
12,700
0
37,388
L
15,519
673
0
0
17,452
6,399
0
7,574
9,710
65,646
0
W
Merlin
Sowercrowd
Merlin
52,470
3,164
0
1,203
12,612
5,651
0
8,505
4,107
82,996
0
L
Set
XHero1
Set
4,882
2,201
195
1,154
29,483
10,657
0
18,998
10,485
0
19,491
L
Bellona
bloodcurseZ
Bellona
5,186
3,746
0
270
27,716
12,736
0
14,586
13,130
0
14,189
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
19,225
903
1,041
1,426
11,442
11,911
0
4,174
7,268
28,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,558
Gold Earned
63,213
263
Minions Killed
249
9
Camps Cleared
5
1,033,460
Distance Traveled
1,234,465
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,249
946
18
1
0
274,670
1
W
King Arthur
15,672
1,119
97
7
1
290,793
1
W
Odin
15,067
1,076
56
4
6
266,437
1
L
Neith
12,675
905
36
3
0
243,116
0
L
Merlin
13,260
947
125
9
3
239,464
1
W
Merlin
16,979
1,213
88
6
2
240,936
1
L
Set
11,682
834
33
2
2
252,212
0
L
Bellona
12,347
882
37
3
0
225,003
0
W
Scylla
8,810
629
0
0
0
0
0
W
Hades
13,030
931
22
2
0
235,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role