Player Matchup

Medusa
Medusa
Raykann
Medusa
Level 44
God Stats
19W - 6L
1,792 SR
Queue Stats
82W - 92L
1,431 Elo+
Party 2
Achilles
Achilles
USA s Star
Achilles
Level 47
God Stats
27W - 27L
1,517 SR
Queue Stats
635W - 492L
1,416 Elo+
Party 2
Vulcan
Vulcan
jimjimjimjimsk8
Vulcan
Level 88
God Stats
4W - 0L
1,802 SR
Queue Stats
512W - 449L
1,450 Elo+
Party 2
Team Averages
Level 60
1,704 SR
1,432 Elo+

VS

Team Averages
Level 67
1,768 SR
1,443 Elo+
Artemis
Artemis
chrismostwantedx
Artemis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,431 Elo+
Party 1
Cerberus
Cerberus
naxeteando
Cerberus
Level 67
God Stats
1W - 1L
1,889 SR
Queue Stats
8W - 8L
1,425 Elo+
Party 1
Chronos
Chronos
viity20
Chronos
Level 69
God Stats
1W - 1L
1,914 SR
Queue Stats
25W - 27L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Raykann
Medusa
20
3 / 8 / 9
16,954
628
16,677
18,983
6,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
USA s Star
Achilles
20
7 / 2 / 4
16,656
617
18,333
34,024
49,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 4 / 8
15,952
591
26,688
20,017
7,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 10
14,457
535
18,232
18,467
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
naxeteando
Cerberus
20
9 / 3 / 5
16,964
628
17,710
30,296
35,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
viity20
Chronos
20
5 / 6 / 8
16,367
606
26,431
27,018
11,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
14
14
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Raykann
Medusa
3
8
9
0.94
W
Achilles
USA s Star
Achilles
7
2
4
4.5
L
0
5
10
1
W
4
4
8
2
L
Cerberus
naxeteando
Cerberus
9
3
5
3.83
L
Chronos
viity20
Chronos
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,698
Damage
62,373
73,024
Taken
75,781
63,536
Mitigated
52,808
29,262
Healing
31,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Raykann
Medusa
16,677
7,498
0
3,868
18,983
6,272
854
14,306
4,677
0
67,861
W
Achilles
USA s Star
Achilles
18,333
5,733
1,101
15,505
34,024
49,434
958
17,145
16,879
0
61,257
L
18,232
7,667
1,026
5,716
18,467
6,490
320
9,062
9,405
0
89,778
W
26,688
9,839
146
8,642
20,017
7,830
1,095
13,157
6,860
123,394
0
L
Cerberus
naxeteando
Cerberus
17,710
429
1,695
14,318
30,296
35,131
0
9,035
21,261
93,926
0
L
Chronos
viity20
Chronos
26,431
7,471
582
7,840
27,018
11,187
1,516
8,772
18,246
132,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,562
Gold Earned
47,788
237
Minions Killed
413
0
Camps Cleared
0
1,243,065
Distance Traveled
1,365,991
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,954
628
65
2
0
318,144
2
W
Achilles
16,656
617
60
2
0
491,691
0
L
Artemis
14,457
535
102
4
0
411,083
3
W
Vulcan
15,952
591
112
4
0
433,230
3
L
Cerberus
16,964
628
160
6
0
511,008
2
L
Chronos
16,367
606
151
6
0
443,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role