Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
N3g4t1v1989
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,385 Elo+
Solo
Geb
Geb
sirophiuchus
Geb
Level 29
God Stats
10W - 13L
1,306 SR
Queue Stats
104W - 125L
1,379 Elo+
Solo
Hades
Hades
vouli1999
Hades
Level 10
God Stats
0W - 2L
1,313 SR
Queue Stats
9W - 19L
1,591 Elo+
Solo
King Arthur
King Arthur
witterking033
King Arthur
Level 28
God Stats
63W - 59L
1,617 SR
Queue Stats
169W - 189L
1,497 Elo+
Party 1
Team Averages
Level 24
1,447 SR
1,470 Elo+

VS

Team Averages
Level 23
1,552 SR
1,521 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Swäk
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Ra
Ra
ZokiTheBest
Ra
Level 29
God Stats
7W - 14L
1,590 SR
Queue Stats
111W - 93L
1,496 Elo+
Solo
Chiron
Chiron
ipäch
Chiron
Level 25
God Stats
3W - 3L
1,457 SR
Queue Stats
30W - 26L
1,475 Elo+
Party 2
Anubis
Anubis
Пушканчик
Anubis
Level 24
God Stats
12W - 9L
1,715 SR
Queue Stats
14W - 16L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 0 / 0
3,779
756
614
2,565
620
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
6
1 / 0 / 0
3,402
680
1,421
2,038
415
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 1
3,237
647
288
3,457
741
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
vouli1999
Hades
1
0 / 0 / 0
1,017
203
0
0
0
King Arthur
witterking033
King Arthur
6
0 / 1 / 0
3,303
661
2,077
4,273
3,172
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
4
1 / 1 / 0
3,427
685
1,522
1,485
380
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Swäk
Vamana
5
1 / 0 / 0
3,402
680
518
1,948
539
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,802
760
463
1,998
485
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Chiron
ipäch
Chiron
6
0 / 0 / 1
3,597
719
2,506
1,889
410
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,434
687
2,236
1,290
561
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
0
1
W
Izanami
 
Izanami
1
1
0
1
L
Olorun
1
0
0
1
W
Vamana
Swäk
Vamana
1
0
0
1
W
0
1
0
0
W
Chiron
ipäch
Chiron
0
0
1
0.5
L
0
1
1
0.5
L
Hades
vouli1999
Hades
0
0
0
0
L
King Arthur
witterking033
King Arthur
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,400
Damage
7,245
12,333
Taken
8,610
4,948
Mitigated
2,375
4,106
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
614
40
0
961
2,565
620
0
463
2,102
0
14,909
W
Izanami
 
Izanami
1,522
1,141
0
471
1,485
380
0
933
552
0
10,258
L
Olorun
1,421
503
0
326
2,038
415
0
708
1,330
13,585
0
W
Vamana
Swäk
Vamana
518
234
0
355
1,948
539
0
0
1,948
0
7,320
W
463
90
0
688
1,998
485
711
0
1,998
20,422
0
W
Chiron
ipäch
Chiron
2,506
1,315
150
1,418
1,889
410
271
0
1,889
0
14,433
L
288
0
198
1,145
3,457
741
0
1,528
1,929
4,478
0
L
Hades
vouli1999
Hades
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
witterking033
King Arthur
2,077
282
0
1,476
4,273
3,172
0
0
4,273
0
12,184
W
2,236
125
0
441
1,290
561
27
776
514
10,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,738
Gold Earned
17,662
90
Minions Killed
114
0
Camps Cleared
0
422,972
Distance Traveled
440,467
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,779
756
31
6
0
118,814
2
W
Izanami
3,427
685
16
3
0
76,326
1
L
Olorun
3,402
680
29
6
0
82,484
0
W
Vamana
3,402
680
17
3
0
89,227
0
W
Ra
3,802
760
37
7
0
86,050
1
W
Chiron
3,597
719
25
5
0
90,254
0
L
Geb
3,237
647
7
1
0
110,486
2
L
Hades
1,017
203
0
0
0
0
0
L
King Arthur
3,303
661
23
5
0
111,188
0
W
Anubis
3,434
687
19
4
0
98,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role